Dwarfs F2P > General Discussions > Topic Details
frannyan Feb 19, 2013 @ 1:35pm
Game crashes with 2 min left in the round [Linux version]
Having a repeated problem with the game crashing when I'm almost done with a round. It's happened on the Acade/30min/Easy mode and the Arcade/15 min/Easy mode, and at least twice each mode and always when I'm almost at the end of the round [around 2-3 min left] Really not sure what's causing it and when it crashes, any acheivements I got during the round go with it.

Any one else having this problem?
Showing 1-11 of 11 comments
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PurpleOwnz Feb 19, 2013 @ 3:13pm 
yep same here i was having one of my best rounds and it crashed
HanbyulAcau Feb 19, 2013 @ 5:28pm 
I always have this problem so I don't play it anymore.
Slipeer Feb 19, 2013 @ 7:02pm 
I have this problem too.

When game crash last time, i has rhis exception in console(i'm launch steam from command-line):
Unhandled Exception: System.Collections.Generic.KeyNotFoundException: The given key was not present in the dictionary.
at System.Collections.Generic.Dictionary`2[System.String,System.Int32].get_Item (System.String key) [0x00000] in <filename unknown>:0
at Dwarves.Game1.Achievement_GrantAchievement (System.String p_sAchievementName, Int32 p_iLevel) [0x00000] in <filename unknown>:0
at Dwarves.Game1._Achievements_CheckForGrant () [0x00000] in <filename unknown>:0
at Dwarves.Game1.Update (Microsoft.Xna.Framework.GameTime gameTime) [0x00000] in <filename unknown>:0
at Microsoft.Xna.Framework.Game.DoUpdate (Microsoft.Xna.Framework.GameTime gameTime) [0x00000] in <filename unknown>:0
at Microsoft.Xna.Framework.Game.Tick () [0x00000] in <filename unknown>:0
at Microsoft.Xna.Framework.OpenTKGameWindow.OnUpdateFrame (System.Object sender, OpenTK.FrameEventArgs e) [0x00000] in <filename unknown>:0
at (wrapper delegate-invoke) <Module>:invoke_void__this___object_FrameEventArgs (object,OpenTK.FrameEventArgs)
at OpenTK.GameWindow.OnUpdateFrame (OpenTK.FrameEventArgs e) [0x00000] in <filename unknown>:0
at OpenTK.GameWindow.OnUpdateFrameInternal (OpenTK.FrameEventArgs e) [0x00000] in <filename unknown>:0
at OpenTK.GameWindow.RaiseUpdateFrame (System.Diagnostics.Stopwatch update_watch, System.Double& next_update, OpenTK.FrameEventArgs update_args) [0x00000] in <filename unknown>:0
at OpenTK.GameWindow.DispatchUpdateAndRenderFrame (System.Object sender, System.EventArgs e) [0x00000] in <filename unknown>:0
at OpenTK.GameWindow.Run (Double updates_per_second, Double frames_per_second) [0x00000] in <filename unknown>:0
at OpenTK.GameWindow.Run (Double updateRate) [0x00000] in <filename unknown>:0
at Microsoft.Xna.Framework.OpenTKGamePlatform.RunLoop () [0x00000] in <filename unknown>:0
at Microsoft.Xna.Framework.Game.Run (GameRunBehavior runBehavior) [0x00000] in <filename unknown>:0
at Microsoft.Xna.Framework.Game.Run () [0x00000] in <filename unknown>:0
at DwarfsWindows.Program.Main (System.String[] args) [0x00000] in <filename unknown>:0
if you need some additional debugging information for fix problem - let me know.
Last edited by Slipeer; Feb 19, 2013 @ 9:06pm
Slipeer Feb 20, 2013 @ 4:24am 
Here is bug report on February 17 Tripwire Forum[forums.tripwireinteractive.com]
And the bug is still not fixed :( ...
Green-Sky Feb 20, 2013 @ 8:15am 
push ... still not fixed :/
Oskar Kinomoto Feb 21, 2013 @ 10:34am 
+1
loveandroidroms Feb 23, 2013 @ 2:16pm 
issue I am having is I can't play the game. (I.e. arcade mode then normal then 15 min and game then crashes)
###O?qÿáÓ Feb 24, 2013 @ 8:00am 
Sadly, I have the same problem! Was playing a 30min arcade game.

Output of crash:


Unhandled Exception: System.Collections.Generic.KeyNotFoundException: The given key was not present in the dictionary.
at System.Collections.Generic.Dictionary`2[System.String,System.Int32].get_Item (System.String key) [0x00000] in <filename unknown>:0
at Dwarves.Game1.Achievement_GrantAchievement (System.String p_sAchievementName, Int32 p_iLevel) [0x00000] in <filename unknown>:0
at Dwarves.Game1._Achievements_CheckForGrant () [0x00000] in <filename unknown>:0
at Dwarves.Game1.Update (Microsoft.Xna.Framework.GameTime gameTime) [0x00000] in <filename unknown>:0
at Microsoft.Xna.Framework.Game.DoUpdate (Microsoft.Xna.Framework.GameTime gameTime) [0x00000] in <filename unknown>:0
at Microsoft.Xna.Framework.Game.Tick () [0x00000] in <filename unknown>:0
at Microsoft.Xna.Framework.OpenTKGameWindow.OnUpdateFrame (System.Object sender, OpenTK.FrameEventArgs e) [0x00000] in <filename unknown>:0
at (wrapper delegate-invoke) <Module>:invoke_void__this___object_FrameEventArgs (object,OpenTK.FrameEventArgs)
at OpenTK.GameWindow.OnUpdateFrame (OpenTK.FrameEventArgs e) [0x00000] in <filename unknown>:0
at OpenTK.GameWindow.OnUpdateFrameInternal (OpenTK.FrameEventArgs e) [0x00000] in <filename unknown>:0
at OpenTK.GameWindow.RaiseUpdateFrame (System.Diagnostics.Stopwatch update_watch, System.Double& next_update, OpenTK.FrameEventArgs update_args) [0x00000] in <filename unknown>:0
at OpenTK.GameWindow.DispatchUpdateAndRenderFrame (System.Object sender, System.EventArgs e) [0x00000] in <filename unknown>:0
at OpenTK.GameWindow.Run (Double updates_per_second, Double frames_per_second) [0x00000] in <filename unknown>:0
at OpenTK.GameWindow.Run (Double updateRate) [0x00000] in <filename unknown>:0
at Microsoft.Xna.Framework.OpenTKGamePlatform.RunLoop () [0x00000] in <filename unknown>:0
at Microsoft.Xna.Framework.Game.Run (GameRunBehavior runBehavior) [0x00000] in <filename unknown>:0
at Microsoft.Xna.Framework.Game.Run () [0x00000] in <filename unknown>:0
at DwarfsWindows.Program.Main (System.String[] args) [0x00000] in <filename unknown>:0
X Error of failed request: BadWindow (invalid Window parameter)
Major opcode of failed request: 40 (X_TranslateCoords)
Resource id in failed request: 0x4400002
Serial number of failed request: 194137
Current serial number in output stream: 194137
Game removed: AppID 213650 "Dwarfs F2P", ProcID 6111
Inconsistency detected by ld.so: dl-close.c: 743: _dl_close: Assertion `map->l_init_called' failed!
saving roaming config store to 'sharedconfig.vdf'
roaming config store 2 saved successfully
Last edited by ###O?qÿáÓ; Feb 24, 2013 @ 8:00am
Very naughty indeed! Feb 28, 2013 @ 5:11am 
Same problem here... I was thinking of full version, but with that issue it's useless.
cheshire_mouse Feb 28, 2013 @ 7:40am 
"Game Crash" achievement )
masterfrogger Mar 1, 2013 @ 12:21am 
the same here, game crashes in arcade-mode after 1 minute ... challenge is fine
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