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Zgłoś problem z tłumaczeniem
Also, the codex crashes the game in the same way
Same here. Codex crash every time. I haven't tried with the arcade mode though...
The Linux bug has been traced to when it interacts with the steam acheivement system.
//Thorwaldsson
//Thorwaldsson
The Codex error(s):
Unhandled Exception:
Microsoft.Xna.Framework.Content.ContentLoadException: Could not load Codex/Video/Minerals asset!
at Microsoft.Xna.Framework.Content.ContentManager.ReadAsset[Video] (System.String assetName, System.Action`1 recordDisposableObject) [0x00000] in <filename unknown>:0
at Microsoft.Xna.Framework.Content.ContentManager.Load[Video] (System.String assetName) [0x00000] in <filename unknown>:0
at Dwarves.Game1.Interface_Codex () [0x00000] in <filename unknown>:0
at Dwarves.Game1.UpdateInputWindows () [0x00000] in <filename unknown>:0
at Dwarves.Game1.Update (Microsoft.Xna.Framework.GameTime gameTime) [0x00000] in <filename unknown>:0
Same for :
Could not load Codex/Video/Movearound asset!
Could not load Codex/Video/Outposts asset!
Could not load Codex/Video/Favoriteicons asset!
Could not load Codex/Video/Arrows asset!
Could not load Codex/Video/Walls asset!
Could not load Codex/Video/Holes asset!
Could not load Codex/Video/Solidify asset!
Could not load Codex/Video/Remove asset!
Could not load Codex/Video/Timewarp asset!
Could not load Codex/Video/Snapping asset!
Could not load Codex/Video/Trapcave asset!
Could not load Codex/Video/Challenge asset!
Could not load Codex/Video/Sandboxmode asset!
Could not load Codex/Video/Rushmode asset!
Could not load Codex/Video/Towerdefense asset!
The Achievement error (maybe the same as the Linux users were experiencing?):
Unhandled Exception:
System.Collections.Generic.KeyNotFoundException: The given key was not present in the dictionary.
at System.Collections.Generic.Dictionary`2[System.String,System.Int32].get_Item (System.String key) [0x00000] in <filename unknown>:0
at Dwarves.Game1.Achievement_GrantAchievement (System.String p_sAchievementName, Int32 p_iLevel) [0x00000] in <filename unknown>:0
at Dwarves.Game1._Achievements_CheckForGrant () [0x00000] in <filename unknown>:0
at Dwarves.Game1.Update (Microsoft.Xna.Framework.GameTime gameTime) [0x00000] in <filename unknown>:0
at Microsoft.Xna.Framework.Game.DoUpdate (Microsoft.Xna.Framework.GameTime gameTime) [0x00000] in <filename unknown>:0
at Microsoft.Xna.Framework.Game.Tick () [0x00000] in <filename unknown>:0
at Microsoft.Xna.Framework.GameWindow.OnRenderFrame (MonoMac.OpenGL.FrameEventArgs e) [0x00000] in <filename unknown>:0
at MonoMac.OpenGL.MonoMacGameView.RenderScene () [0x00000] in <filename unknown>:0
at MonoMac.OpenGL.MonoMacGameView.<StartAnimation>m__1 () [0x00000] in <filename unknown>:0
at MonoMac.Foundation.NSActionDispatcher.Apply () [0x00000] in <filename unknown>:0
at (wrapper native-to-managed) object:[MonoMac.Foundation.NSActionDispatcher:Void Apply()] (MonoMac.Foundation.NSObject,MonoMac.ObjCRuntime.Selector)
at (wrapper managed-to-native) MonoMac.AppKit.NSApplication:NSApplicationMain (int,string[])
at MonoMac.AppKit.NSApplication.Main (System.String[] args) [0x00000] in <filename unknown>:0
at Dwarves.Program.Main (System.String[] args) [0x00000] in <filename unknown>:0