Dwarfs F2P

Dwarfs F2P

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Gloop 6 kwietnia 2013 o 22:17
Mac Crash
I have a strange bug which I've never seen discussed, whever I try to start an arcade game it crashes the game to desktop with no message. Help?
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Gloop 6 kwietnia 2013 o 22:39 
Its the f2p version
Also, the codex crashes the game in the same way
ZestyMordant 7 kwietnia 2013 o 16:07 
Początkowo opublikowane przez Derpy Whooves:
Its the f2p version
Also, the codex crashes the game in the same way

Same here. Codex crash every time. I haven't tried with the arcade mode though...
ZestyMordant 7 kwietnia 2013 o 16:43 
Woah. Just had a random crash, for no apparent reason. This sucks. =(
Aoi Blue 8 kwietnia 2013 o 16:39 
The Linux version seems to be suffering from a similar bug as well.

The Linux bug has been traced to when it interacts with the steam acheivement system.
Gloop 8 kwietnia 2013 o 16:44 
How can I fix it?
Varondil 10 kwietnia 2013 o 8:21 
I didn't find any way to fix it, but buying the game. Well done programers è_é
PO2_Thorwaldsson  [producent] 15 kwietnia 2013 o 1:17 
The Codex problem should be fixed now - I'll have another look at the achievement crash you're having.

//Thorwaldsson
Gloop 15 kwietnia 2013 o 10:03 
Początkowo opublikowane przez PO2_Thorwaldsson:
The Codex problem should be fixed now - I'll have another look at the achievement crash you're having.

//Thorwaldsson
The codex is not fixed
PO2_Thorwaldsson  [producent] 16 kwietnia 2013 o 6:02 
I'll take a look at that as well then :)

//Thorwaldsson
BoldPig 17 kwietnia 2013 o 2:24 
i get a random crash to desktop with no message almost everytime i try and play arcade mode on the mac.
Snail 14 maja 2013 o 14:52 
I'm getting this crash also, sometimes right when I load up arcade, and other times about 15 minutes in, or if I make it to the end it crashes just before the game ends. It crashes in some way every time I play, very annoying considering this is such a fun game!
Schakkis 16 maja 2013 o 10:31 
Some more information about the crashes, should be the latest version of the game (couldn't find any version number):

The Codex error(s):

Unhandled Exception:
Microsoft.Xna.Framework.Content.ContentLoadException: Could not load Codex/Video/Minerals asset!
at Microsoft.Xna.Framework.Content.ContentManager.ReadAsset[Video] (System.String assetName, System.Action`1 recordDisposableObject) [0x00000] in <filename unknown>:0
at Microsoft.Xna.Framework.Content.ContentManager.Load[Video] (System.String assetName) [0x00000] in <filename unknown>:0
at Dwarves.Game1.Interface_Codex () [0x00000] in <filename unknown>:0
at Dwarves.Game1.UpdateInputWindows () [0x00000] in <filename unknown>:0
at Dwarves.Game1.Update (Microsoft.Xna.Framework.GameTime gameTime) [0x00000] in <filename unknown>:0

Same for :
Could not load Codex/Video/Movearound asset!
Could not load Codex/Video/Outposts asset!
Could not load Codex/Video/Favoriteicons asset!
Could not load Codex/Video/Arrows asset!
Could not load Codex/Video/Walls asset!
Could not load Codex/Video/Holes asset!
Could not load Codex/Video/Solidify asset!
Could not load Codex/Video/Remove asset!
Could not load Codex/Video/Timewarp asset!
Could not load Codex/Video/Snapping asset!
Could not load Codex/Video/Trapcave asset!
Could not load Codex/Video/Challenge asset!
Could not load Codex/Video/Sandboxmode asset!
Could not load Codex/Video/Rushmode asset!
Could not load Codex/Video/Towerdefense asset!


The Achievement error (maybe the same as the Linux users were experiencing?):
Unhandled Exception:
System.Collections.Generic.KeyNotFoundException: The given key was not present in the dictionary.
at System.Collections.Generic.Dictionary`2[System.String,System.Int32].get_Item (System.String key) [0x00000] in <filename unknown>:0
at Dwarves.Game1.Achievement_GrantAchievement (System.String p_sAchievementName, Int32 p_iLevel) [0x00000] in <filename unknown>:0
at Dwarves.Game1._Achievements_CheckForGrant () [0x00000] in <filename unknown>:0
at Dwarves.Game1.Update (Microsoft.Xna.Framework.GameTime gameTime) [0x00000] in <filename unknown>:0
at Microsoft.Xna.Framework.Game.DoUpdate (Microsoft.Xna.Framework.GameTime gameTime) [0x00000] in <filename unknown>:0
at Microsoft.Xna.Framework.Game.Tick () [0x00000] in <filename unknown>:0
at Microsoft.Xna.Framework.GameWindow.OnRenderFrame (MonoMac.OpenGL.FrameEventArgs e) [0x00000] in <filename unknown>:0
at MonoMac.OpenGL.MonoMacGameView.RenderScene () [0x00000] in <filename unknown>:0
at MonoMac.OpenGL.MonoMacGameView.<StartAnimation>m__1 () [0x00000] in <filename unknown>:0
at MonoMac.Foundation.NSActionDispatcher.Apply () [0x00000] in <filename unknown>:0
at (wrapper native-to-managed) object:[MonoMac.Foundation.NSActionDispatcher:Void Apply()] (MonoMac.Foundation.NSObject,MonoMac.ObjCRuntime.Selector)
at (wrapper managed-to-native) MonoMac.AppKit.NSApplication:NSApplicationMain (int,string[])
at MonoMac.AppKit.NSApplication.Main (System.String[] args) [0x00000] in <filename unknown>:0
at Dwarves.Program.Main (System.String[] args) [0x00000] in <filename unknown>:0
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