FwiendGuyBuddy Nov 23, 2012 @ 6:02am
My issue with Sonic Adventure.
Now, this is my issue. I don't know if people are going through the same issue with me, but I put a lil' comparrison between 2 systems. The original Dreamcast and the "HD" version on the PC. I've encountered this issue with the gameplay as WELL as the cutscenes so far. You can tell the difference almost instantly.

Here are my specs so you guys don't go, "OMG SLOW LAPTOP." My drivers are also updated to the latest, I even backtracked to the older dates, no dice.

Asus G55-VW
Core i7 3610QM
12 Gigs of DDR3 Ram @1600Mhz
GTX 660M 2gb
Sandisk Extreme 240GB SSD

I literally shoot and edit machinimas on this thing with BF3 and DXTory, there has to be a reason why this game is so damn slow.

http://www.youtube.com/watch?v=WW-jTh74tUY
Showing 1-6 of 6 comments
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ezodagrom Nov 23, 2012 @ 6:42am 
You're either having the same issue as here:
http://steamcommunity.com/app/213610/discussions/0/882966056522844836/
Game detecting only the Intel integrated graphics, not detecting the Nvidia graphics.

Or, you have the Dxtory framerate limiting feature active to something below 60fps (possibly 30fps?).
FwiendGuyBuddy Nov 23, 2012 @ 7:58am 
I seriously doubt that's the case. DXTory records at 120 FPS, so that's not it. And the game is detecting my GTX 660M with no issues. Also, if it were intel integrated graphics, there's no way in hell it would be this bad. I've seen Ivy Bridge QMs run BF3 with no issues.
Last edited by FwiendGuyBuddy; Nov 23, 2012 @ 7:58am
ezodagrom Nov 23, 2012 @ 8:02am 
Well, something is limiting the game to run at a framerate lower than 60fps, the game is directly tied to the framerate, anything lower than 60fps makes the game run at slow motion.
Also, another user who had problems with the game only detecting the Intel graphics, not detecting the Nvidia graphics, the game had slow down problems with the Intel HD4000, so no, the Ivy Bridge integrated graphics are not enough to keep the framerate at 60fps.
FwiendGuyBuddy Nov 24, 2012 @ 12:56am 
Uh, the HD4000 can keep up with it, because this game is a port from an Xbox and PS3 which have hardware nearly 10 years old. Again, optimization, failure on Sega, not the actual hardware itself.
ezodagrom Nov 24, 2012 @ 6:18am 
Originally posted by -LLP- DoctorAwesomeMD:
Uh, the HD4000 can keep up with it, because this game is a port from an Xbox and PS3 which have hardware nearly 10 years old. Again, optimization, failure on Sega, not the actual hardware itself.
Turns out that the user who had slowdown problems had the laptop in energy saving mode. ^^;
FwiendGuyBuddy Nov 28, 2012 @ 4:39am 
Yea, still didn't help me out. Still runnin' extremely slow.
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Date Posted: Nov 23, 2012 @ 6:02am
Posts: 6