Posted: November 23
I'll review this as a port. The game itself is fantastic and one of the best games of the dreamcast/gamecube library.
-Some of the cutscenes are still pre-rendered. And by that, I mean they came straight from the Dreamcast. Numerous times, I saw some of the cutscenes run in 4:3, while the gameplay is 16:9. That shows Sega laziliy ported this game.
-Camera controls feel off. You rotate the camera by pressing RT or LT(I use an xbox 360 controller). However, pushing RT, rotates the camera to the left of your character and vice versa, and the camera will only move horizontally. A handful of times, the camera will point at a fixed angle.
-Except for adjusting resolution, there are no graphical settings at all.
-The same goes for audio settings. The only settings available are language spoken and mono/stereo.
-You cannot change the interface language while running the game. You could in the Dreamcast and Gamecube versions, so why take that out?
-The music is untouched from the original DC/GC version, which I find to be a mixed feeling. It's nice that they kept all the songs, and listening to the familar tunes brings back memories, but an updated soundtrack would've been better.
-The multiplayer battle mode is DLC, which is a huge red flag in my book. Battle mode was available from the start in the GC version, and should be available from the start in this version.
-Customizable menu has also been locked out as DLC. Is Sega turning into Capcom now?
-In some of the cutscenes, the lip sync is a bit off. Again, Sega is being lazy with the port.
I recommend getting this game only if:
1. You've never played it before
2. You don't have a Gamecube or Dreamcast
3. You're like me and love it enough to buy it a second time