Bad game design
Is it just me, or is this game just veeery poorly designed, and any skill a player might or might not have comes down to basically finding "that one build" (and I really mean "one") that actually has any chance whatsoever of defeating the boss?
I just ended up with 1st Zoltan cruiser. I just quit the game, because the only thing I was doing to the final boss (1st stage) was ioning half (that is, only if all ions managed to hit) of his shields, then him cloaking and recharging, then him occasionally hitting me with a stray rocket and thus, slowly, killing me. Need I add that all the game up to this point with the build I had was ABSURDLY easy?
It's called a difficulty "curve" (for a reason), not a difficulty "wall".
Screw that, I'm out to play a game that actually has some skill-based ways of winning.