Viperr101 Dec 21, 2012 @ 6:03am
Patch Notes
Version 1.03.0 Changelog

Changes:

-Colorblind mode (available in options) makes many color pallette changes and adds additional symbols to help out our colorblind players. I apologize for the delay in getting this into the game!
-Hotkeys added for many actions in the game, customizable from within the Options menu
-Indicator for when the enemy is attempting to jump away (and if it's able to)
-Cloaking will automatically cooldown in non-danger situations
-You can now pause using the middle mouse button (one handed gaming for those of you who need to hold your child in the other!)
-Orange room borders for very low O2 have been replaced with hazard stripes on the floor (should be more obvious for everyone)
-Ctrl+click (customizable in Options) when aiming will allow you to specify a single weapon to auto-fire (or not auto-fire if auto-fire button is toggled)
-Minor balance change: System Repair drones power requirement reduced to 1

Major Bugs:

-Cloaking will provide the +60 evasion even if you don't have a pilot
-Beams will correctly damage crew (and start fires if the Fire Beam)
-Odd numbered Shield Systems will now properly repower after ionization
-Tough Little Ship, Astronomically Low Odds, and all of the Crystal Cruiser achievements fixed
-Repair/Anti-Personel Drones will always properly disappear whenever unequipped (or sold) - this will let you unequip them to make room for repair men if you system is destroyed
-Potential fix for rare crash when selecting weapons

Minor Bugs:

-Fixed: Zoltan Bonus power wouldn't update while paused for drones
-Federation Cruiser Artillery cooldown imagery properly updates during pause
-Fixed: Sometimes incorrectly displays the teleporter/shuttle text when your crew dies after battle
-All enemies (including boarders) will now have names
-Tooltips will properly clear when events/sub-windows open
-System limits/effects caused by events (or nebulas) update upon arrival, not after the event
-Cloaking system glow fixed
-Zoltan Trade hub event fixed - blue option will actually do something now
-Fixed: Quest beacon tooltips were sometimes inaccurate
-More Typos/Grammar Fixes
Showing 1-11 of 11 comments
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Luftmensch Dec 21, 2012 @ 6:52am 
I was hoping to see something about space pandas or a captain with seven months to live and nothing to lose.
Big Tom Dec 21, 2012 @ 6:55am 
Originally posted by Luftmensch:
I was hoping to see something about space pandas or a captain with seven months to live and nothing to lose.
different game
Thedaffman Dec 21, 2012 @ 8:17am 
Nice patch, I think they've fixed every annoying thing!
AtlasRedux Dec 21, 2012 @ 9:20am 
Yay, thanks ^^
iber Dec 21, 2012 @ 9:29am 
Thanks!
Roodbaard Dec 21, 2012 @ 11:42am 
Great patch. The game is already stable as it was, and adding hotkeys is a nice nice nice improvement. Now I can pause the game less often and select my crew faster. Great!

I would like to submit 2 tips for a next patch:
- A tooltip or explanation about the ability of the secret alien. Now I had to go to the wiki to read all the ins and outs of this ability. The game itself does not explain what it does.
- The Zoltan bonus power automatically applies to the 1st weapon in the weapon system.
I would like to be able to redistribute this. Yes, I can switch the weapon positions, but I consider this a workaround.

Great patch, good game, keep up the good work!
Greetings, Roodbaard
Arvis_Jaggamar Dec 21, 2012 @ 12:16pm 
I don't normally care an awful lot about these sorts of things, but that "Ctrl + Click = Autofire" update is a really really nice little addition.

Also, what does "-Beams will correctly damage crew" mean? Was there a problem with this before? What was the issue?

-Arvis
Viperr101 Dec 21, 2012 @ 12:17pm 
Originally posted by Arvis_Jaggamar:
I don't normally care an awful lot about these sorts of things, but that "Ctrl + Click = Autofire" update is a really really nice little addition.

Also, what does "-Beams will correctly damage crew" mean? Was there a problem with this before? What was the issue?

-Arvis

Not sure, it might have been dealing damage to a tile would damage a unit. Or the damage was not scaled right.
HunterD Jul 13, 2013 @ 9:14am 
I realize this thread is ancient but I just got the game in the summer sale and I needed to say thanks for building in a colorblind mode! Many devs forget us!
crypto29 Jul 13, 2013 @ 10:24am 
As I've never seen the option in Steam, I'm assuming these patches are applied automagically?
Viperr101 Jul 13, 2013 @ 10:26am 
Originally posted by crypto29:
As I've never seen the option in Steam, I'm assuming these patches are applied automagically?
You just posted the same comment 6 times, but yes. All patches to basically every game on steam are automatic.
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Date Posted: Dec 21, 2012 @ 6:03am
Posts: 11