Αναρτήθηκε: 24 Μαΐου
NOTE: This is based on SINGLE-PLAYER ONLY, I did NOT play Co-op or MP, which apparently has some problems.
Ghost Recon: Future Soldier (GRFS for short from now on) is a continuation of the "Ghost Recon" super special operations that existed long before COD Ghosts came along. There are no "waves" of baddies coming at you, no cinematic mow-downs, no angst-driven baddie that always got away. Instead, you are the the elite of the elite (cliche, I know), a special cadre of "operators", augmented with the best technology available, from CrossCom that lets you easily coordinate fire among your teammates, sync shoot that lets you designate targets for simultaneous extermination, optical camo that makes you nearly invisible... if you don't move very fast, sensor ball that picks up baddies in the area... X-ray viewer mode that picks up metal in ANY condition, even blinding sandstorm, as well as aerial and ground drones. And at the finale, you'll get access to Warhound... a mobile fire support platform that has missiles and mortars you can call in. Imagine the stealth kills you can do with the active camo... if you don't want to shoot them in the head.
Obviously there's always bazillion bad guys between you and your objective. And with suppressed weapons taking them out quietly is always an option... or you can go loud and just go guns blazing, but make use of cover or your teammates may not save you in time. At other times you can shoot through enemies cover, and that really makes you feel powerful.
The weapons can all be customized and there are a lot of changes possible, muzzle can be changed to different flash supressor or sound supressors. Sights can be changed from iron sight to red dot scope to 4x tactical scope and more. Magazine can be single, extended, double, or even loaded with armor piercing ammo. And so on. Every weapon is customizable, with parts that you can unlock through playing and accomplishing missions and challenges (i.e. make X kills with weapon Y, or such).
There are multiple levels of difficulty and let's just say, this game REALLY punishes you for tactical mistakes, i.e. exposing yourself when you shouldn't, picking the wrong targets, fail to flank, and so on. Though at easy levels you'll have a chance to recover, albeit unlock things much slower as well.
The graphics are very nice for a shooter, everything looks proper as they are. Jungle looks like jungle, village looks like village, and desert looks like desert. And you get to enjoy watching the operators move, crawl, lean against cover, and so on wit the third-person view, with seamless first-person if you go to scope mode.
The game is an Ubisoft product so Uplay must be installed and game activated through Uplay, but it's not overly tedious. However, it's rather annoying to have to deal with TWO platforms instead of just one.
All in all, as a shooter this game really makes you appreciate what a futuristic soldier will be like, without getting into power armor, exoskeleton, and jump gear of the further future. We have the tech to make this now... or at least in a few years, and we'll need them to solve problems developing around the world.
And yes, I am recommending this game. But remember, I only care about the single player game. And it works fine.