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Ein Übersetzungsproblem melden
Folks who enjoy Tolkien, enjoy LOTRO.
The Lore is excellent, and Middle Earth conforms to the World described by Tolkien in the books.
The world is immense and you constantly find "nuggets" implemented in the game which are mentioned in the books.
LOTRO is all about "the journey" -- the Fellowship. There is no "end-game" as we have just completed the second volume of the Trilliogy. There are proably at least another 2 years to go until "the world" reaches Mordor and the end of the books.
Me. I'm a Founder/Lifetime player, since the pre-beta.
By not reading the quest boxes you're missing probably 99% of the story. The game is built for lore nerds and we enjoy reading the quest information as it involves us in the world Tolkien created (as well as giving hints for where to go for quests). If you just want "go here, kill x many of these, collect this and return to me" quest text this game probably isn't for you.
I'm a fan of the movies, but doesn't mean I don't like reading. It's just when implemented into a interactive universe like gaming I don't entirely see the point. I'll give the quest boxes a bit more reason, lol. In WoW they were almost the most generic or I guess troll dialogs.
When I played The Old Republic I didn't get anything out of the endgame content besides PVP. Mainly because everything else was repetitive or just sucked. They really scored with the light side/dark side interactive dialogue during the class missions.
I'll give it another try. I do like the Middle Earth world. Even the Lego game gets me excited, lol, but I guess if the overall repititivness of mmos draws in then I probably won't stay.
2) Story
The atmosphere is great, the game is quite laid back, so you can explore the world (it's big & it's beautiful :-)) without fighting every 10 meters.
The epic quest line ('Book quests') are really the meat of the game. These quests follow the journey of the fellowship more or less. You hinder the enemy, while following the fellowship.
(You'll get to meet them as well)
That's the part that really makes you feel part of the events that happen during the books (or films). The good part of following the books is that the story is more complete than the movies. The other good part is where it differs from the books, in that there is less poetry & songs to endure :-)
Start as a hobbit, and enjoy the Shire. It will draw you into the lore a lot better than starting as a man.
Dwarves and Elves depend on whether your into them, otherwise the intro/beginner area might be a bit meh.
LOTRO has little in common with the Movies, as the movies have little in common with the Books. Peter Jackson added characters and deleted events to suit a Movie audience; which makes things quite different from LOTRO -- for example, at Helm's Deep, there is no Dwarf Tossing nor "Shield Surfing" nor Elves arriving to join the battle. None of those events exist in the books. Jackson added them for their "visual appeal."
Similarly, in Lothlorien, Galadril's Gifting -- the presentation of individual gifts (which become important later in the books) is completely bypassed in the Movies.
In the movie There is a Dam across the river above Isengard -- that dam does not exist in the books. The Ents do not destry the dam, but in fact divert the river into Isengard themselves.
The problem with comparing LOTRO to MMOs is that it is NOT a traditional MMO.
It is a story-telling MMO.
It has no "end-game."
It has not Player vs Player combat. Player vs Monster Player) is a different thing which does Confuse people." It really is a "game-within-a-game" and has only a remote connection to the stroy line and the rest of Middle Earth. Turbien has done a masterful job of tieing the Ettenmoors into Middle Earth, lore-wise, but that effort is lost on 99+% of Monster Players, and probably 90% of Freeps. The Moors are viewed as a place to get "end-game-gear," but that is not true. There is "special" gear in/for the Moors, but that gear is normally quickly "replaced" by other gear available form other sources -- for those who are committted to "uber-gear."
As Oreyos points out -- play as a hobbit, or dwarf or elf. It is a very different experience than playing as a Man. Play as a Minsteral or Lore-Master for a VERY different gaming experience than a Sword and Board Champion. Warden or Guardian -- or even a Hunter or Rune-keeper.
Each of the different classes have different play styles for Solo play and in group play.
And that is probably an important point -- LOTRO is still all about the Fellowship.
While you can solo 90+% of the content in the game, much of it (was) designed for Group play - 3-6 player groups. And this is for all "normal" content. There are also various "Raid" type content which require 6,12,24 persons to complete.
also try playing with a fellowship of more people and it will definitely be lot more fun;
for me best part is constant striving to unlock new regions and find out new missions,
now, I know there are a ton more newer and better mmos, but lotro is the only one that's truly gotten into my hearth and in which I have stayed
So if my answer back in the days would be that it's the atmosphere and lore that got me hooked to LOTRO, now it would be that if I play LOTRO it means at this moment I'm in the mood of playing LOTRO (well, atm SWTOR actually, due to the bloody file check failure).
I also compose music, so...