Zamieszczono: 1 maja
Lately it seems that everyone's got their own take on the classic racing game. Some are no more complex that Pole Position while others claim absolute realism and physics.
The problem is that so many games are either plagued with confusing AI or buggy controls that it ruins the experience. Others do everything right but constantly have a hand in your wallet for DLC that should have come with the base game.
Sonic isn't that way. Yes there's some paid DLC but you don't really need it unless you just have to play as your favorite classic gaming icon.
It's an arcade racer and requires a game controller ( Xbox controller) to get the full effect. You could use the keyboard but that kind of ruins the experience doesn't it. This game is console port on all counts and suffers all the afflictions that come with it even with the Steam Overlay.
For one thing if you want to race against someone in the same room they better be logged into steam and you'll need to be patient as you switch between the game UI and Steam to get them connected. Nothing is intuitive about it even to a console gamer when you throw the quirks of a PC into the mix.
So I must hate it right? Wrong.
Maturity has granted me patience and once the game's quirks were figured out I was having a blast.
There's a single player mode that is really just practice. In it you can unlock new tracks, level and unlock new characters and earn achievements.
The tracks themselves are whimsical and as gorgeous as any arcade racer you'be seen with a myriad of racing challenges that include not only the ability to battle your firends with powerups you collect along the way but also race cars, boats planes and spaceships.
It's a great casual racer with gorgeous visuals and hours or replayability. Everything a racer isn't in most racers these days.