Sonic & All-Stars Racing Transformed
VestedGamr Mar 3, 2013 @ 10:31pm
A weird, situational bug with swarms
Sometimes, when a swarm appears on a curved, downward slope like the S-helix on Egg Hanger, the player can pass through the individual bees as though their hitboxes are positioned higher than the model of the bee itself. I've mainly seen this offline but it occasionally happens online for both me and other players.

I've also seen situations where the bees' hitboxes are disjointed in a way that positions them lower to the track surface than the geometry of the model suggests (this seems to be more common than the phasing glitch).

Has anyone else experienced these issues?

Also, I might try testing this with the other =\RLT/= members on a private lobby.
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Lewd Vig Mar 4, 2013 @ 6:23am 
I believe offline at least, if you're the one who shot the swarm, you can noclip through it, but if you're not, you still have to dodge it. This doesn't seem to be the case online, as I remember shooting swarms from 2nd place and I would get hit with my own swarm.
VestedGamr Mar 4, 2013 @ 7:47am 
Originally posted by ShaneyTheApeman:
I believe offline at least, if you're the one who shot the swarm, you can noclip through it, but if you're not, you still have to dodge it.

I'm not refering to that. Specificly the bug in question happens when the AI (or rarely when another player) fires a swarm that ends up in certain places.
Lewd Vig Mar 4, 2013 @ 12:51pm 
Originally posted by =\RLT/= Akuma:
I'm not referring to that. Specifically the bug in question happens when the AI (or rarely when another player) fires a swarm that ends up in certain places.

Fixed. Also, I apologize for not reading carefully enough.

Anyway, this doesn't always occur, but it does happen in uphill/downhill parts of any track, and you'll be acknowledged for evading the swarm. Like, you can actually go through them and get rewarded for it.

Another *possible* bug with the swarm is that sometimes float airborne in land sections on the other side of the finish line. I say "possible" because the swarm was floating on the other side of the finish line in the end of lap 3, and because the swarm is supposed to be floating close to the ground so that you can get hit by it.
Last edited by Lewd Vig; Mar 4, 2013 @ 12:53pm
VestedGamr Mar 4, 2013 @ 3:46pm 
Originally posted by ShaneyTheApeman:
Originally posted by =\RLT/= Akuma:
I'm not referring to that. Specifically the bug in question happens when the AI (or rarely when another player) fires a swarm that ends up in certain places.

Fixed.

Thanks.

Originally posted by ShaneyTheApeman:
Also, I apologize for not reading carefully enough.

Anyway, this doesn't always occur, but it does happen in uphill/downhill parts of any track, and you'll be acknowledged for evading the swarm. Like, you can actually go through them and get rewarded for it.

Exactly.

Originally posted by ShaneyTheApeman:
Another *possible* bug with the swarm is that sometimes float airborne in land sections on the other side of the finish line. I say "possible" because the swarm was floating on the other side of the finish line in the end of lap 3, and because the swarm is supposed to be floating close to the ground so that you can get hit by it.

That one's new to me.

Thinking about it, I remember encountering a few more. Sometimes when there's a road section directly below the road you're on, the swarm will be positioned on the lower road, sometimes clipping through the road section. You can also be hit by a swarm positioned on the inverted section above the starting line.
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Date Posted: Mar 3, 2013 @ 10:31pm
Posts: 4