S0L  [Разработчик] 12 фев, 2013 @ 11:41
BETA Discussion Topic - Update 14th Feb
So... You will have seen from the main update thread that we've made Beta branch available.

This is so you can get a preview of the update we'll push to everyone tomorrow, providing SEGA QA are happy that we've addressed the majority of the known issues correctly.

Couple of bits of information you need to know if you're going to opt into the Beta branch...

A: You won't be able to play online multi-player games with anyone on the main live branch. So if you opt into the Beta and your friend doesn't - then you can't play together. You both need to be in - or out :)

B: Whilst we believe we've not introduced any horrid bugs, this is still under QA down at SEGA. So there may be issues we don't know about yet...

C: This thread is for users wanting to discuss their experience of the Beta in preperation for the Update going live tomorrow. Feel free to report anything positive or negative *specifically* about the Beta, but note this isn't the thread to ask about new modifications, characters requests, game tips or more. If you choose to post something off-topic in here, I may choose to delete it :)

How do you get access then...

1. Go to the Steam Library Page.
2. Find game in the list!
3. Right click on the game, and choose 'Properties' from the context menu.
4. Click on the BETAS tab.
5. Choose the 'Beta - Beta' branch.
6. It'll want a password. The password for now is 'GottaGoFast'.
7. Click close to exit the Properties page...
8. Watch the game update...!
9. Play game as normal :)

Note at any time you can opt out of the Beta. Follow the above steps and choose the 'NONE - Opt out of all Betas' option instead of the Beta Branch at Step 5. This may require Steam to download the game again though. Be warned about that before you opt in!

When we push the update live to everyone tomorrow, if you're on the Beta, you'll already be up to date if you drop back to the live version, you won't need to download the update twice. Steam is clever like that.

We believe this addresses....

Multiplayer joining issues (especially cross region).
Stability on certain hardware (i.e. less crashy!).
Launcher pointer should no longer drift on Direct Input controllers...
...and Direct Input controllers should work nicer and have better default mapping.
Framerate issues on high spec machines should be resolved.
Ghost should download correctly in Time Attack for top ten players.

It also adds...

Options to mute players in the lobby (when using Steam Voice chat)
Steam Voice chat options to enable/disable Steam Voice chat.
Steam Voice chat Push to Talk option (make sure to configure the key in the launcher!)
Steam Voice chat volume options.

And half a dozen minor tweaks and tucks we made as we could :P

What doesn't it address yet...

INTZ alternative for older GPU's - this is coming, but still WIP.


Discuss, but play nice too :P


Update 13th Feb

Just pushed a new version live to this branch. This has a couple of changes to it...

1. Frame Lock method adjusted - Now should correctly clamp to 60fps regardless of Vsync setting. This should alleviate dropped frames on Samba. Fraps will report the game running at 59fps, but this it's doing what it should. Be interested in those folk who had dropped fps trying this and seeing if its better now.

2. Launcher Update - Found a slight gotcha in the launcher, sometimes it would fail to launch due to race conditions. This meant in Big Picture it would sometimes launch but be behind Big Picture too. Grrrr!

I'll have a run through and catch up on specific comments shortly too...!


Update 14th Feb

Just as we love you so much (Happy Valentines day!), we spent a good few hours last night trying to figure out the strange framerate drop, especially on Samba. We think we've got this fully ironed out now.

We've pushed an update to the Beta branch. If you run with Vsync off it'll use our revised framelock. Fraps may report the game is running at 57fps - it's actually running at 60fps - but the drops on Samba should be gone.

If you run full-screen with Vsync on - then it reverts to how things used to be with the limiter removed. It'll still lock to a 60Hz refresh though...

As always, we appreciate the help we're getting in here. Our plan is if this works, we'll push it to the Live branch later today so everyone gets the new netcode, controller code and other associated fixes.

In the meantime, we're back on beating INTZ into shape...!

Последний раз отредактировал S0L; 14 фев, 2013 @ 3:48
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Zelinar 12 фев, 2013 @ 11:46 
I keep receiving a password error. Is the password not changed yet or am I doing something wrong?
S0L  [Разработчик] 12 фев, 2013 @ 11:47 
Изначально опубликовано Quadraxis:
I keep receiving a password error. Is the password not changed yet or am I doing something wrong?

Make sure to use the same case. It's - GottaGoFast - capital G, G and F :)

You don't need the quotes either!

Последний раз отредактировал S0L; 12 фев, 2013 @ 11:47
Cakeasaurus 12 фев, 2013 @ 11:47 
thank you for this patch, hopefully i will be able to play with my friends from overseas
Zelinar 12 фев, 2013 @ 11:49 
Weird, I still can't get it to work. Am I the only one with this issue?
The Cowboy 12 фев, 2013 @ 11:50 
I'm not sure what you've done to improve performance, but i'm getting massive framerate drops now.

Before the update i was getting a solid 60 fps (vsync) and am now getting drops to the mid 30's a lot - it's pretty bad.
Rich™ 12 фев, 2013 @ 11:51 
S0L, will Metal Sonic and the Outrun track be free?
adrian  [Разработчик] 12 фев, 2013 @ 11:54 
Изначально опубликовано Major Melchett:
I'm not sure what you've done to improve performance, but i'm getting massive framerate drops now.

Before the update i was getting a solid 60 fps (vsync) and am now getting drops to the mid 30's a lot - it's pretty bad.

What hardware setup are you running? Also what game setting are you using.

Many Thanks
LOKI (Заблокирован) 12 фев, 2013 @ 11:55 
so now the update is tommorrow? it was tommorrow yesterday to
eram 12 фев, 2013 @ 11:59 
Possible issue found.

After a race ends and you vote for the next map players can get stuck on the level vote screen and do not get to race.. The lobby then times out for some of the players and they are kicked. Some players are left to race and the kicked people have to rejoin.
Последний раз отредактировал eram; 12 фев, 2013 @ 12:00
The Cowboy 12 фев, 2013 @ 11:59 
Изначально опубликовано adrian:
What hardware setup are you running? Also what game setting are you using.

Many Thanks
Phenom II X4 @ 3.9ghz, 8gb 1666 ram, Windows 8 x64, GTX 580, latest drivers on all.
Game settings.
1920x1080, with the high setting and nothing more (GPU usage is around 40%).
The track i tested on was the Samba track called Studio Scurry. At the start the framerate dips into the mid 50's then at the water area i go strait down to the mid 30's, after that it's mid 50's again and it just goes up and down for the rest of the track. Even the starting cutrscreen (when it shows various areas of the track) has drops into the mid 40's. at some points.

Before the update (current non beta version) on the same track i get a solid 60 frames per second.
Последний раз отредактировал The Cowboy; 12 фев, 2013 @ 12:08
[DFS] Green Giant 12 фев, 2013 @ 12:03 
I think I found a bug when I was playing Matchmaking. After the race was finished the vote menu showed up. Rogue's Landing got the most votes, but when the time limit had been reached it didn't direct me to the character select menu. I was stuck at the vote menu forever.

- Oops, I got ninjad by eram. We had the same issue I guess.
Последний раз отредактировал [DFS] Green Giant; 12 фев, 2013 @ 12:03
Advanced ✓ 12 фев, 2013 @ 12:04 
I can't open the config tool. Picture: http://www2.picturepush.com/photo/a/12176175/img/12176175.png

Windows 8 64 bit (Pro)
GTS 250 With latest drivers.
Q6600 2.4 Ghz
4 GB DDR2 Ram
The Cowboy 12 фев, 2013 @ 12:06 
Just to be sure with my framrate issue i just reverted the beta patch and yep, my framerate is now back to a solid 60fps on the studio scurry track - i'll test the other tracks after my food :D.

Something is really wrong with the update for me on that track.
Cakeasaurus 12 фев, 2013 @ 12:08 
New issue, FPS drops to 54 from 60 fps when recording using bandicam

this didnt happen with the current build but with the beta one it happens, i can also confirm what eram described

specs: i7 3770k @ 4.6GHz
GTX 680 2GB GDDR5 core @ 1300MHz, Ram @ 3500MHz
16GB DDR3 ram @ 1600MHz

didnt have issues before patch
Scott 12 фев, 2013 @ 12:10 
seems to work perfectly fine for me, framerate might even be better than before
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Дата создания: 12 фев, 2013 @ 11:41
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