Sonic & All-Stars Racing Transformed
Auyx Jan 31, 2013 @ 10:36am
16:9 aspect ratio only?
Just booted up the game and had a quick race and the game looks and plays great but my only issue is that at my native screen resolution of 1680 1050 the game is in a 16:9 aspect ratio and has two big old black borders top and bottom. Anyone know why this might be? If its a problem with the game I hope they can patch it as it kinda ruins the look of such a beautifull game.
Showing 1-15 of 33 comments
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◆X-13◆(Owldolf Hootler) Jan 31, 2013 @ 10:38am 
I hope this is patched as well
[Kamikazi]Alexsey Jan 31, 2013 @ 11:06am 
If I remember correctly Sonic Generations is 16:9 too. (well, there is 4:3 mode but it's still shows black borders) So I'm not sure this will be patched.
Auyx Jan 31, 2013 @ 11:12am 
Originally posted by KamikaziAlexsey:
If I remember correctly Sonic Generations is 16:9 too. (well, there is 4:3 mode but it's still shows black borders) So I'm not sure this will be patched.

Just booted up Generations to make sure I wasnt going crazy and it is fullscreen 16:10.
Advanced ✓ Jan 31, 2013 @ 11:21am 
Generations was fullscreen. I beat it.

This game isnt. T_T
eXtonix Jan 31, 2013 @ 11:24am 
Get a program called "Game Companion".

Start it.

Set the game to Windowed Mode + your preferable resolution in 16:9 mode (1920x1200 [16:10] -> 1920x1080 [16:9])

Start the game, press CTRL+ENTER and voilá, no black bars anymore.
Auyx Jan 31, 2013 @ 11:37am 
Originally posted by ダークソウル2:
Get a program called "Game Companion".

Start it.

Set the game to Windowed Mode + your preferable resolution in 16:9 mode (1920x1200 [16:10] -> 1920x1080 [16:9])

Start the game, press CTRL+ENTER and voilá, no black bars anymore.

Does this just streach the image or force the game to render at the desired resolution?
Tweek <TOOPRO> Feb 2, 2013 @ 12:08pm 
Any updates on this?
◆X-13◆(Owldolf Hootler) Feb 2, 2013 @ 1:58pm 
its letterbox on 4:3 screens unfortunately
Lunatix (Banned) Feb 2, 2013 @ 3:20pm 
I have black borders too and i vote for a real 16:10 resolution in the next update.
Last edited by Lunatix; Feb 2, 2013 @ 3:20pm
Auyx Feb 3, 2013 @ 3:03am 
Its a pity this wasnt addressed in the devs to do list in that pinned post. Good to see they are not just gonna address some issues with the game but this could really do with looking at.
Last edited by Auyx; Feb 3, 2013 @ 3:03am
Uncle Remus Feb 3, 2013 @ 9:28am 
When I bought the game I had no idea I had to have widescreen monitor. I like square as a shape, is that too hard to accept? Whats next, movies only in 3d? No hamburgers, only cheeseburgers? Come on.
LeSpank Mar 19, 2013 @ 6:24am 
Wish I had found this thread sooner. I had this issue with the game and tried to contact Sega's customer support for some help. Instead of just saying "we don't support 16:10" they had me try all manner of different resolutions and send them DxDiag files from my computer. Grr!
PrimeSonic Mar 19, 2013 @ 7:13am 
Originally posted by Auyx:
Its a pity this wasnt addressed in the devs to do list in that pinned post. Good to see they are not just gonna address some issues with the game but this could really do with looking at.
The devs already addressed this.

The game is fixed to 16:9 aspect ratio. If the screen has a different one, black bars are added to maintain the 16:9 frame.

This was due to the cost of having to completely redo the UI for each aspect ratio. It just wasn't in the budget money or timewise. So it's not going to happen.
◆X-13◆(Owldolf Hootler) Mar 19, 2013 @ 10:07am 
what a horrible excuse. as a part time programmer adding different ui sizes for different ratio`s is a simple task. stinks of console port. which it was by the way.
J^P Mar 19, 2013 @ 12:29pm 
use windowed mode in 720p and then resize it to fill the screen, works but UI stretchs as well.
I also tested 2880x900 (two 1440x900 screens) resolution with this way, and it works, but god damn:

http://kuvaton.com/k/YqmX.png
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Date Posted: Jan 31, 2013 @ 10:36am
Posts: 33