Indsendt: 1. juli
This is probably my third time posting a review for the same game, and at this point, I lost interest in this MMO. My stuff in Mari is going to be left there, and I'm probably going back in a year or so to see how things are checking up. But at this point.. just don't.
I've played the game at an odd rate. I've played in the Closed Beta as a kid, in which I never really gotten into the game, then the first time I joined Steam (around 2011, maybe?), and then last year, and now, this year. I've had my share of "what did I miss?" moments here and there, and now, the game is starting to grow a bit sour, not to mention, the publisher isn't helping.
- Very broad gameplay. While there is a focus in the combat, there is more to it than just, "kill everything and report to me."
- No specific classes, allowing for a hybrid class to be viable to success.
- No (total) level cap. You can just swim in rebirths and get AP fast.
- Frequent updates and events.
- The talent system increases the rate of which you begin to level skills for a specific trait.
- Their exchange rate is there from what I've heard from their news.
- For an RPG, the combat is solid.
- Nexon. Known for their pricey cash shops, Pay-to-Win setups, and their non-existant American/European customer support; this game is no exception to this rule. I never really invested much onto my Nexon account anyway, since I used Bing Rewards as alternative payment. EA from 2013-2015 is a saint compared to Nexon.
- Any new skills added later into the game WILL be better than the old ones, no matter how many revamps there are, it will ALWAYS be better.
- The game is punishing. Don't compare it to Dark Souls, because in Dark Souls, you can actually learn a boss' pattern and use it to your advantage, unlike this game, where you are punished for not having a certain set of skills or equipment to make your life easier.
- Very, very, very lag sensitive. If your connection isn't stable, then expect yourself to get killed by these drops in connection.
- AI is questionable. New updates don't apply to the old enemies, so they're petty against everyone else.
- New Beginnings just slapped old players across the face. New accounts receive six cards in comparision to the old accounts, where they had just one.
- Clothes > Armor by a landslide. If there was a trade off, then it wouldn't be an issue, but here, it's all about the accessories.
- Twin swords > Every melee weapon. Same reason as above.
- Inconsistent textures and modeling. Some models look really dated, and others look pretty neat.
- Shakey optimization for lackluster graphics. Better than TF2 at times and worse than Batman: Arkham Knight's PC port at others.
- Hacking is easy and dominant.
- Lack of support on newer Operating Systems.
- Newbies get stomped on hard without money they don't make for themselves.
- Art style is very inconsistent. It went from a fantasy game with anime influences to kawaii anime real fast. I don't have a problem with anime, it's nice, but the style of which the game wants to approach is inconsistent.
Verdict: Good MMO shrouded in poor customer support and lackluster balancing.
I don't know much about this game, but the game is starting to crumble down. No matter what updates happen, whether it be new content or new mechanics, the customer support and the many cons that I've listed above will weigh it down until it can pull itself together again. Will it be fixed? Probably not, but my two BK cards from Bing rewards could've had a better time in another game.
If it was all so sudden for previous viewers of my review, I apoligize, but it had to be done.
You can get a stronger review from Trigger, a fan who couldn't stand the game and Nexon anymore. His review can be found either here (link)
or as the second most helpful review as of this post. While his may seem very negative, he hits nails harder than I can, especially since he's a long-term player who became.. well.. fed up.