Upplagd: 27 mars
DISCLAIMER this review is a little vulgar.
I highly reccomend this game. I hid the TL;DR below
Probably the greatest game of my time. ♥♥♥♥ your Skyrim. More like Assrim...job. Assassin's Creed? More like Massassive Hangover! Those games are so boring!
Screw these half ♥♥♥♥♥ has-beens!
If you, like myself and many others, very much enjoyed the Zelda series on the N64 during it's hey-day, then I think this game is perfect for you. This game brings that level of map exploration, item curiosity and cinematic wonder that innovated the industry for the rest of your life.
Dark Souls can be summed up as an extreme example of a hardcore Zelda game. Many parallels can be drawn between the two; our hero makes a pilgramage from all that is familiar to a new place amidst strange beings, in a strange land. Many of Dark Soul's combat mechanics draw directly from Zelda's action formula, but with an element not primarily considered part of the Zelda mechanics....Trial & Error.
What makes Dark Souls a trial & error game? Unlike other video games, which "punish" the player when a character death occurs, Dark Souls instead attempts to compartmentalize player actions and uses that isolation in the manner of a lesson about what NOT to do. Death is not a punishment in Dark Souls, however if you fail to retreive your corpse there are dire and irreversible consequences.
Sometimes in RPG games, we come to a point where a binary decision must be made. Sometimes we decide that our little RPG champion had a mental breakdown and you direct them to kill all the NPC's or Dog Meat gets blown up by a mine, or maybe you sold something you didn't want to sell. How grateful we must be, to simply reload a previous save, free of the burden caused by a poor decision.
Not in Dark Souls. Nope. You kill an NPC, the game saves immediately. You "sell" something, and it's gone. Forever. Yes, including those precious boss weapons you spent time and resources to craft. Deny helping someone and it's likely they will depart from your haven to go wither away. Or attack you. Maybe. Welcome to Dark Souls.
TL;DR DARK SOULS HAS LOTS OF WEAPONS, RESPONSIVE ACTIONS, EFFICIENT MECHANICS AND LOTS OF DEATH
Prepare to die. Alot. As cliche'd as it is to utter that phrase, You will die ALOT. Death is not your enemy, more like a bad exgirlfriend you don't hate, but find annoying...in a gross sexy kind of way...it's like a relief to know something so intimately, that you know it's not really an issue to have hanging around, yet you do what you can to keep it away for as long as possible. But you will die again eventually. Unless you're really lucky, in which case you were CURSED.
Curse the Dark Souls Curse! :(