Publicada: 12 de abril
Dark Souls is a game, even if it doesn't always feel like it. By now, we all know what this game is. There's no need for me to tell you that this game will kill you, but this game will kill you.
Before you start it even! Some people will be at work for an hour just trying to get it to launch! I know I did. The game doesn't like DLL files in system32.
This game is terrible to you. First, its keyboard controls are abysmally mapped
by default, but because of the way the mouse controls work, you can never completely fix the abysmal controls without plugging in a controller, which may sting for the more hardcore PC users, such as myself. Second, the graphics settings are also seriously lacking, and beyond that, the graphics themselves
are seriously lacking. The game isn't actually rendered in your resolution of choice and the framerate is locked to 30 fps. All that is putting aside the horrific instability and temperamental nature of this historically terrible port.
However, once you get used to the alien "Controller" device and install a thing called DSFix[lmgtfy.com]
, the game opens up a little. Only a little though. It is now that you are thrown into your new favorite circle of Hell.
The entire tutorial is presented by way of glowing messages on the ground, some of which are hidden behind a particularly tough enemy. Personally, I'd prefer the game without those messages, but... you know, modern intelligence standards and whatnot. In any case, the full weight of the game remains on your shoulders from beginning to end, and you'll be hard pressed to find any partners for jolly cooperation these days. The NPCs will be there for you though, but you have to find some of them first, which requires not missing things, which requires fully exploring the world. Don't make the same mistake I did when I played for the first time... I missed about 33% of the entire game.
The appeal of this game lies within the gameplay rather than anything else. The soundtrack is mostly nonexistant, the graphics are lackluster, the dialogue is also
mostly nonexistant, the story ISN'T mostly nonexistant, but IS left mainly to interpretation... you have to draw pleasure from combat to really enjoy the game, unless you'd be fine with a slow-paced slog through boredom to get some tidbits here and there. All of that said, not even the combat is the greatest! You can breeze through most of the game once you master the art of rolling into attacks, circle strafing, backstabbing, and to a lesser degree, parrying. No movesets required! Just use R1 for maximum effect!
And I love it all to bits.
The amount of triumph and pride that I felt upon beating each boss is unmatched by any other game. The accomplishment of successfully defeating everyone's favorite duo without summoning anyone to help is one of the highest points of, dare I say, gaming as a whole. Dark Souls is an exercise in trial and error, hands on learning, and overcoming the seemingly impossible.
If you want a power trip, buy Skyrim.
If you want a powerful experience,
buy Dark Souls.
Praise the Sun, you magniflorious dickbutts.