Zamieszczono: 27 lutego
While I would wholeheartedly recommend this game to anyone that is a hardcore gamer because it is an example of brilliant world, level, and game design - and frankly you owe it to yourself to experience it - I would also use this review to make sure you realize just what you're getting yourself into.
FromSoftware has a long history of making great games; I've been following their work with great satisfaction since the PlayStation 1 days when King's Field (which is actually the second game in the series) came to North America. If there is one thing I have learned from this long journey, it is that everyone at their company loves playing games, designing games, and crafting stories... But they don't much care for gamers.
So, what exactly does that mean, and how does it affect the experience you'll have with Dark Souls (or Dark Souls II, or Demon's Souls, or King's Field, or any other game they've made that I have played)? It's really very simple: unlike typical game development studios - and consequently the games they produce - FromSoftware doesn't appear to care whether you finish any of their games... Frankly, the jury is still out as to whether they're concerned with people even deducing how to play
The moral of the story is that if you're expecting any kind of hand-holding phase (you will almost certainly die at least two or three times just during the prologue) or advanced tutorial that explains any element of the game, you will be sorely disappointed, because it's just not going to happen. Just as the enemies are deadly foes, so too is your ignorance, and in similar ways, you must figure out for yourself how to overcome them.
So, yes, the game is well worth playing and you should totally try it out for yourself... But just know that it's not called the Prepare to Die Edition
for no reason.