Posted: December 15
In this review I'll try to be concise but deepening the major aspects of the game. (°ロ°)☝♦ The difficulty
♦ The graphics
♦ The gameplay
♦ The lore♦ The difficulty
First of all, and probably the reason why this game is so famous (or infamous), is the difficulty.
This game ain't that hard, it punishes every single mistake the player makes, often with death.
I often read people complaining that this game is so hard only becase it's artificially made so with bad programming or ultraoverpowered enemies.
It's not true.
This game forces to learn (sometimes killing you 5 billion times in a row) the mechanics, but once you have learnt them, you can "easily" kill almost every single boss (made exception for 3 or 4 in which one you will just need patience or luck).
I said that this game punishes mistakes. But not only the player's ones, even the one made by the AI: there is always a easier way to kill stuff than running onto them (because 90% of the time it will end with you respawning at the last bonfire).It's a challenge.
No more words needed.♦ The graphics
The graphic comparment of this game is simply beautiful.
Maybe is not that pumped, but it's so cured that literally gives the feeling of running in a world made of chaos and beauty.
The textures are a bit gross and at a closer look, ugly.
But the way they are implemented in the world, with every collapsed building, grass growing in the wild or every strange liquid in the deepest areas of the world, the textures are just perfect.
The light is not that well done but when it's dark, for God's sake, it's really dark. Not dark like "meh, i can barely see stuff", dark like "Where the hell am I going? Where the hell is the road? Am I still alive? Was that a damned arrow?".♦ The Gameplay
This game is definetely not indicated for people who like the classic RPG game with quests, NPCs and maps.
It gives only two directed suggestions:
-"In Lordran, level up and kindle at bonfires"
-"Ring two bells and GTFO"
STOP. No more instructions. no one will tell you where to go or what the hell is happening. You're alone in this dark and shattered world. People will trick you, people will invade you from their world, people will ♥♥♥♥ your game up killing NPCs. The only way to know where you have to lead next, is reading everything. On every item there is a description that tells you everything you need: where to go, where to look and what are the weaknesses of the bosses.
Every single weapon has a unique moveset that goes well against certain enemies but against others are better other weapons. And i'm not saying that every weapon class has a moveset. Every. Single. Weapon.
Don't ever try to do a 3v1 in an area (unless you're overleved), you will probably get rekt, or finish without estus (potions).
This game is divided in areas, at the end whereof there is a boss fight. Until the final boss is killed, people can invade your world trying to kill you for souls and humanities. In the other hand, until the area is freed, you can convoke players.
Last but not Least, when you die a blood stain will appear on the floor, cointaing the souls and the humanity you had.
You can pick them up restoring everything you had. But if you die again trying, sayonara souls.USE A CONTROLLER.♦ The lore
Some people complains that this game has no lore. This happens because just like what you have to do, no one says what the hell is going on. But items, ambientations, enemies, will scream out loud what happened and what is going on.
Quoting the director of the game: "A well designed world could tell its story in silence."
video. NOW.Like a moth, fluttering towards a flame