Nick Jan 10, 2013 @ 1:30am
Question about the forest hunter PVP level system.
Am I missing somthing here? Why when I am summoned do I do tiny damage to the enemy but one swing of his weapon and I'm dead? There should be some kind of matchmaking based on level; I believe it is so for other PVP so why not for this?

Im level 39 Btw
Last edited by Nick; Jan 10, 2013 @ 1:31am
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hghwolf, miserly Maecanas Jan 10, 2013 @ 2:10am 
I believe there is no SL matching range for Forest Hunters, or if there is it`s very wide.

SL isn`t that important either way - get your gear upgraded.
CHUGGO Jan 10, 2013 @ 3:17am 
Forest Friends invade anyone at any SL with no cap.
church of sandwell Jan 10, 2013 @ 6:14am 
SL matching for FH invaders is usual matching plus infinitely up, like darkwraiths. So lower SL is better, in that you'll be able to invade more people, but they could have 3, 5, 10 times more upgrades than you (if you manage to kill them, you'll get souls to the value of a tenth of their next upgrade, which should give you some idea) . Also, if you're early on in NG and they're more experienced, they'll probably have equipment from the middle or end of the game, hence the 1shots...
Nanostrike Jan 10, 2013 @ 9:31am 
High level, uber-geared players like to camp the forest and kill low level Forest Hunters too...
Nick Jan 10, 2013 @ 9:59am 
Originally posted by Nanostrike:
High level, uber-geared players like to camp the forest and kill low level Forest Hunters too...

Yeah, this I know lol

It looks like to have a real chance at this you have to be a level 150+.


Originally posted by hghwolf:
I believe there is no SL matching range for Forest Hunters, or if there is it`s very wide.

SL isn`t that important either way - get your gear upgraded.

I dont really understand this logic. If you are a low level you can't use good weapons and if you are say a level 30 who has invaded a level 200+ (which I bet allot of the soul farmers are) then the skill modifiers alone will make them very powerful.

I had a +5 Halberd, which for my level (39) was pretty powerful and this one invasion (which made me laugh) had a guy who was clearly a hunderd or two SL above me, standing still while I took constant two-handed jabs at his unguarded abdomen and after about 15 plunges his health was 1/4 lower. He then took two great swings of his weapon and killed me. So to win I would have to dodge, dodge, dodge and if he hit me twice then its game over; I would somehow have to hit him 60 times.
Last edited by Nick; Jan 10, 2013 @ 10:10am
Jollyfooted Mikiroon Jan 10, 2013 @ 10:15am 
My assumption for why the FH covenant has no SL cap is because it is restricted to a single area, and would otherwise have extremely little invasion possibility.

It is very unfortunate, but due to the nature of the game, trying to invade people prior to the 70+ SL range, and especially before you unlock more upgrading potential, is a severe uphill battle.

Take solace in knowing that FH is, at least, not in the same sorry state as Path of the Dragon.
voiddp Jan 10, 2013 @ 10:55am 
Originally posted by Nick:
I dont really understand this logic. If you are a low level you can't use good weapons and if you are say a level 30 who has invaded a level 200+ (which I bet allot of the soul farmers are) then the skill modifiers alone will make them very powerful.
It is not like that^
Skill modifiers do not have such effect on 200+, because of soft lvl caps.
With dex 40 on lvl 50-60, you will have almost the same modifier as some lvl 200+ with 99 dex.
he will have +30 damage in comparison, as example. Which is nothing.
The same for other stats scalings.

But if you lvl 30 and invade people - dont use scaling weapon, because elementals better for stats that are not near soft caps.

Only stat that matters for high levels is VIT, it can give you HP from 1300 with 40, to 1900 with 99. Add to this item % modifiers.
PlaymoBilbo Jan 10, 2013 @ 12:26pm 
Just to let you know, Forest Hunters can invade lower. Just the other week my SL 26 was invaded by this SL 200+ dude.
Nick Jan 10, 2013 @ 12:34pm 
Originally posted by voiddp:
It is not like that^
Skill modifiers do not have such effect on 200+, because of soft lvl caps.
With dex 40 on lvl 50-60, you will have almost the same modifier as some lvl 200+ with 99 dex.
he will have +30 damage in comparison, as example. Which is nothing.
The same for other stats scalings.

But if you lvl 30 and invade people - dont use scaling weapon, because elementals better for stats that are not near soft caps.

Only stat that matters for high levels is VIT, it can give you HP from 1300 with 40, to 1900 with 99. Add to this item % modifiers.

Ah thanks for this info, I see what you mean. So I assume many go for the VIT build then.

Anyway, I suppose I like the idea of getting your butt kicked at a low levels but then revisiting with higher vitality and elemental weapons at a later date. The soft cap is a good thing, they have though about it then.

And by non-scaling weapon you mean somthing like the Obsidain Greatsword?
voiddp Jan 10, 2013 @ 12:57pm 
No that is dragon weapons, they just dont have stats scaling at start (but some have), and they are usually not much of use for their huge requirements..

What i mean is usual weapons - if you go for low lvl pvp, then upgrade your weapon to fire\chaos\lightning, this removes stat scaling from weapons, and give you more damage than normal path...

But when your scaling stats are getting near their soft caps, normal +15 gets better than elemental even with less "damage number" in info screen, because it has damage of one type (normal) And Elementals divide damage for 2 types (normal+fire etc) and so resists from targets apply 2 times on each component, making results lower than from normal.

And there are also magic\miracle buffs which you can apply to normal, and cant to elemental.

As for 200+ levels, it is more for people that go for repeated NG++++s or very hight VIT. Because at level 120-150 you usually already have almost all stats at their caps and really boring and rare PvP matches because all players higher than that begin to be the same.
And so. almost all PvP on PC is going around 100 and lower.
Last edited by voiddp; Jan 10, 2013 @ 1:04pm
Zefar Jan 10, 2013 @ 1:00pm 
Is that Halberd a normal Halberd? Or a Black Knight Halberd?

If it's the normal one, it's actually quite weak. If it's the powerful one, the Black Knight version then the other opponent was blatantly cheating.
RainDreamer Jan 10, 2013 @ 1:30pm 
Well, while there are no level cap of who you are going to invade as forest hunter, I think there is no cap on how many people can invade a trespasser either (not sure, but 2 forest hunter invade 1 world isn't that uncommon, not to mention a darkwraith might also join). So a good idea would be to run and hide if you find yourself to be under level with the other players, use human NPC to help you, and other wise draw out the fight to get reinforcement.
church of sandwell Jan 10, 2013 @ 3:17pm 
@AlphaGamer_SXE: I think he might've been a hacker, you can set your nominal SL as something completely separate from your actual number of upgrades. Does everyone here know you get half your invader's next upgrade if you win, in souls I mean, whereas the invader gets a tenth? Everything started making a lot more sense to me after that was pointed out... (I always thought everyone gets a tenth...)
PlaymoBilbo Jan 10, 2013 @ 5:13pm 
Originally posted by church of sandwell:
@AlphaGamer_SXE: I think he might've been a hacker, you can set your nominal SL as something completely separate from your actual number of upgrades.
I haven't thought of that, it makes sense
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Date Posted: Jan 10, 2013 @ 1:30am
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