Dark Souls: Prepare to Die Edition

Dark Souls: Prepare to Die Edition

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J.  [developer] Oct 20, 2014 @ 6:17pm
Dark Souls Prepare to Die Edition Migration to Steam - OFFICIAL
Attention Dark Souls fans!

- UPDATE 11/25/14 -
We are working hard to finalize the process to move your Dark Souls: Prepare to Die saves and achievements to Steam. We need to conduct additional testing and we are now targeting December to begin this process. We'll have more information in the coming weeks. Thank you very much for your patience!

*// Original Announcement Below *//


We're pleased to announce that next month it will be possible for players to migrate their Dark Souls: Prepare to Die games, saves and achievements from the Games for Windows Live platform to Steam.

-Games for Windows Live users will be able to redeem their Games for Windows Live Tokens on Steam to get Dark Souls: Prepare to Die Edition at no additional cost. (To find your Games for Windows Live Token, please head to the support webpage: http://support.xbox.com/en-US/billing/prepaid-codes/locate-games-for-windows-live-tokens)

-In the month of November, there will be a period by which Games for Windows Live Dark Souls: Prepare to Die Edition users will be able to transfer their Save Data (characters + progress) and Achievements over to their Steam accounts.

-Players will still be able to use their Games for Windows Live Tokens to redeem the Steam version of Dark Souls: Prepare to Die Edition at no additional cost even after the migration period ends; but game Save Data and Achievements transfer functions may not be available.

-Games for Windows Live Rankings will not be transferred to Steam.
The specific migration start and end dates will be available soon; however the migration period will begin sometime in November 2014 with more specific dates to come.

We will be sharing more information soon regarding the migration process soon, so stay tuned!

Cheers,

The Bandai Namco Games Community Team
Last edited by J.; Nov 25, 2014 @ 11:54am
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Showing 1-15 of 2,443 comments
EleventhStar Oct 20, 2014 @ 6:18pm 
you forgot to include the source link, can you put it in please?
Dashiell Oct 20, 2014 @ 6:20pm 
IT'S A PARTY!



Originally posted by EleventhStar:
you forgot to include the source link, can you put it in please?
He's Namco's employee :P
SnarKs Oct 20, 2014 @ 6:20pm 
I think they are suppose to be the source lol but doesnt have admin on the forum yet.
J.  [developer] Oct 20, 2014 @ 6:22pm 
Originally posted by Dashiell:
IT'S A PARTY!



Originally posted by EleventhStar:
you forgot to include the source link, can you put it in please?
He's Namco's employee :P

Sorry here's a source for you. But this is the source. I'm the Community Manager at Bandai Namco US, I just can't pin things at the moment :)

http://bandainamcous.tumblr.com/post/100546461401/we-are-very-excited-to-announce-that-next-month-it

https://www.facebook.com/darksouls/photos/a.123871221019264.23050.119869331419453/747548648651515/?type=1
halogamer13 Oct 20, 2014 @ 6:23pm 
Thank you Based Solaire
Dashiell Oct 20, 2014 @ 6:24pm 
We can safely assume that multiplayer functions will work after move?
EleventhStar Oct 20, 2014 @ 6:25pm 
Yes i found it through the official site too.

I'm sorry i didn't know you were a community manager, but ussualy they have a developer tag on steam forums.
Last edited by EleventhStar; Oct 20, 2014 @ 6:27pm
J.  [developer] Oct 20, 2014 @ 6:26pm 
Originally posted by EleventhStar:
Yes i found on the official site too.

I'm sorry i didn't know you were a community manager, but ussualy they have a developer tag on steam.

It's no problem man. I should have a tag there. It's just late on the West Coast and I was excited to get the news out there.
Moisture Oct 20, 2014 @ 6:26pm 
So all the networking fixes and unofficial patches will not work.
So this will be problematic we don’t have some programmers willing to step up to the plate for this game in a timely fashion.
GTX990m Oct 20, 2014 @ 6:27pm 
nice!!
KAT KILLER Oct 20, 2014 @ 6:30pm 
it's happening
L. Oct 20, 2014 @ 6:31pm 
YEY!
Thanks Can't ait for online play!
EleventhStar Oct 20, 2014 @ 6:33pm 
If i may be so bold J., can you share anything about how much work it is to port from GFWL to Steam works? I imagine it isn't trivial.
ChaosBahamut Oct 20, 2014 @ 6:34pm 
Hopefully DSFix will still work without issue.
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Date Posted: Oct 20, 2014 @ 6:17pm
Posts: 2,443