MadDoggyca Jul 22, 2013 @ 5:13am
Fustrating game. Horrble controls. (finished game)
Game fusrating at best. Biggest issues I found useing ether the keyboard or 360pad is

80% the time when u want to double jump it dons't work (huge issue when trying to do a double jump off a wall!! (very fustrating

60% she dosn't grab the wall likes suppose to.

This is deffently a 1 time play through . I refuse to even bother to attempt to get any of the missing achevemets as the game stand right now... Fix the double jumping so it works the way it suppose and I might attempt getting the missing stuff
Last edited by MadDoggyca; Jul 22, 2013 @ 5:20am
Showing 1-15 of 19 comments
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Abbes Jul 22, 2013 @ 6:54am 
I also noticed that a double jump off a wall sometimes doesn't work. First thought it was because of my poor old 360-pad. Apart from that, I found the controlls to be pretty precise.
Mina Jul 23, 2013 @ 9:51am 
You are missing double jumps because you are first letting go from wall them jumping, that way you can't double jump.
Arale//Zero Jul 23, 2013 @ 4:56pm 
The controls were easy for me.
Severstarr Jul 23, 2013 @ 9:44pm 
Originally posted by Moonchild:
You are missing double jumps because you are first letting go from wall them jumping, that way you can't double jump.
This. If you hold left/right at all before pressing the jump button, you'll let go of the wall and not be able to double-jump.
I never once I had an issue double-jumping off a wall once I realized I was messing up the timing by doing this.
MadDoggyca Jul 23, 2013 @ 9:47pm 
Well I not sure... it was all sort of fustrating moment when it shoudl have worked but didn't. cuz of this it took 12hs to finish game
Letanir Nereveron Jul 23, 2013 @ 11:58pm 
Controls seem fine for me, especially with 360 pad
gazociag Jul 26, 2013 @ 11:05am 
terrible thread
Dentata Jul 30, 2013 @ 3:09pm 
Originally posted by Moonchil/d/:
You are missing double jumps because you are first letting go from wall them jumping, that way you can't double jump.

^ what he said. If you let go of the wall first then its kinda like a triple jump, thus you fall to your death.
Last edited by Dentata; Jul 30, 2013 @ 3:09pm
FortrFire Aug 1, 2013 @ 2:16pm 
Horrible Controlls? Did we play the same game?
Dr. Der Waltz Aug 9, 2013 @ 12:29pm 
I wouldn't really say the controls are horrible. It's just that some the moves are somewhat tricky to perform. Like the side wall jump; you could easily do a simple wall jump or get off the wall. A bit too much precision I'd say.
Last edited by Dr. Der Waltz; Aug 9, 2013 @ 12:30pm
sorathecrow Sep 6, 2013 @ 2:31pm 
Originally posted by kaiser:
terrible thread
Amen.
nappapote Sep 7, 2013 @ 2:12pm 
Originally posted by FM:
Horrible Controlls? Did we play the same game?
I was thinking the same.

I am bad at the game, but not even once I blamed the controlls. Good tight controlls imho.
MadDoggyca Sep 7, 2013 @ 5:36pm 
the horrible controls I was refuring to were the failed wall *jumps*

the biggest issue I had was the double jump. and here my examples

since the game supports doule jump I should have been able to do ether of the following

If I let go and *fall of a wall* I shoul be able to (fall / jump / jump) and no this is not a triple jump
If I jump of the wall I should be able to (jump / jump)

the game was so bad that half the time I though I jumped off the wall infact the game took it as I fell/ let go oof the wall and was not able to preform a (first) or (second) jump.

it was the most fustrating exsprince ever.

any one that disagress never played Smash bros on any console since that what true real double jump is about.
Last edited by MadDoggyca; Sep 7, 2013 @ 5:39pm
dustler88 Sep 10, 2013 @ 11:17pm 
Originally posted by MadDoggyca:
If I let go and *fall of a wall* I shoul be able to (fall / jump / jump) and no this is not a triple jump
If I jump of the wall I should be able to (jump / jump)

the game was so bad that half the time I though I jumped off the wall infact the game took it as I fell/ let go oof the wall and was not able to preform a (first) or (second) jump.
TBP is pretty clear about double jumping. You can only _once_ jump in the air. That is all.

So, if you are standing, you can jump, and jump in the air.
If you are sliding the wall, you can slip of it (direction), and jump in the air (once).
If you are sliding the wall, you can jump of it (jump+direction), and jump in the air (once).

The main problem is that you often want to make the gap minimal in that wall jump, so you first change direction and then quickly jump - that doesn't work, and the game considers you fell (slipped) off of it, and hit jump, so you won't get another chance to jump. Once you adopt this mechanics - it doesn't seem so unfair, and controls are actually not horrible. At all. Not forgiving - yes, but who said they should? It's a platformer, after all =)
kanjejou1 Sep 24, 2013 @ 8:49pm 
the moment you have when you presss the opposit direction and jump is evry short its why msot of the time it fail (i play with kyboard and i will let this game to rest until i egt a gamepad for pc
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