0ero the Hammer Slayer Jan 15 @ 5:53am
Game Engine?
This might be dumb question, but does anyone know the game engine that They Bleed Pixels was made on? I tried looking it up but....I suppose I can maybe read the credits...
Showing 1-11 of 11 comments
< >
kest Jan 15 @ 9:52am 
XNA Game Studio[en.wikipedia.org]
0ero the Hammer Slayer Jan 15 @ 11:54pm 
Thanks a lot!!
Blazey Jan 19 @ 1:15am 
Originally posted by kest:
XNA Game Studio[en.wikipedia.org]
Why must the devs do this to themselves :(
0ero the Hammer Slayer Jan 19 @ 2:54am 
Originally posted by Blazey:
Originally posted by kest:
XNA Game Studio[en.wikipedia.org]
Why must the devs do this to themselves :(

Yeah! Don't personally like Microsoft...but hey! If it works it works! And they're pretty alright with letting devs use their stuff to make games. They got that at least.
Spooky Squid  [developer] Jan 24 @ 9:10pm 
Hey one of the They Bleed Pixels dev's here. I can confirm it was created in XNA Game Studios. Also in agreement with Blazey we would not recommend it as it's caused us numerous issues, particularly around graphic card and gamepad compatibility . We definitely won't be using it for future games.
Blazey Jan 24 @ 9:24pm 
If you want my advice, I hear Unity's new 2D stuff is pretty good.
0ero the Hammer Slayer Jan 25 @ 9:59am 
Alright! Thanks for the advice, I'll go check out that.
Spooky Squid  [developer] Jan 25 @ 12:49pm 
Oero, if your game is small-ish I'd recommend checking out Game Maker Studio as well. We've used earlier versions of it for some of the free games Spooky Squid has released and there are actually a fair number of GM games sold on Steam (Nuclear Throne, Home, Stealth ♥♥♥♥♥♥♥, Nidhogg to name a few). It's built specifically for 2D games and is very fast to work with and get something running.
0ero the Hammer Slayer Jan 25 @ 12:51pm 
Thanks so much! Yeah afriend had just recommended that to me, and I had already dabbled a bit into it'll probably be what I use for now. Thanks again!
Tobias2189 Jan 30 @ 3:08pm 
Originally posted by Spooky Squid:
Oero, if your game is small-ish I'd recommend checking out Game Maker Studio as well. We've used earlier versions of it for some of the free games Spooky Squid has released and there are actually a fair number of GM games sold on Steam (Nuclear Throne, Home, Stealth ♥♥♥♥♥♥♥, Nidhogg to name a few). It's built specifically for 2D games and is very fast to work with and get something running.

ClickTeam Fusion 2.5 is also decent. Either GM or CTF 2.5 is a personal choice though. It's about what you prefer. Both are good in there own way.

Edit: here is a link to a post about games on Steam made with CTF 2.5 http://steamcommunity.com/app/248170/discussions/0/666828126951531546/
HSXP Mar 30 @ 8:31pm 
LibGDX is utterly fantastic. We used it to make Blob Game (http://blobgame.com) and I haven't seen any other engines that could allow us to do what we did.
Showing 1-11 of 11 comments
< >
Per page: 15 30 50