They Bleed Pixels

They Bleed Pixels

Nonstopoulos Action 2014 年 6 月 23 日 下午 4:22
There needs to be an option to remove the in-game "parchment frame" from the HUD.
That stylish frame takes up valuable space in-game. That space could be useful to the player to spot spikes and enemies. It breaks immersion for me because I find it covers up useful information in the levels. In a game that is very challenging, I find there is an extra challenge when this frame blocks part of the stage.
最后由 Nonstopoulos Action 编辑于; 2014 年 6 月 23 日 下午 4:23
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Eleveneleven 2014 年 6 月 25 日 上午 11:40 
They designed the levels with the HUD in mind. If the spikes are hidden from the HUD it's intentional. There are ways to scout what's below you before committing to a jump that can kill you.
SpookyAndrew  [开发者] 2014 年 6 月 26 日 下午 4:29 
Have you tried using the camera? ... Take a look under Options in Controls.

If you have and its still no help - sorry :(
Comrade_Senpai 2014 年 7 月 4 日 下午 9:18 
you can move the camera around and i never found it to be a hinderence and i like the aspect of it being like a written tale shown in the book of claws or some scary story i kinda like it :D
Nonstopoulos Action 2014 年 7 月 5 日 下午 4:14 
Yeah, I know about the camera and I don't find it helps. Controlling a camera in a 2D game creates too much friction durin gameplay I find. It would be cool to have an option for HUD transparency.
Gamephreak5 2014 年 7 月 8 日 下午 11:06 
I agree with the OP, the HUD around the edge of the screen sucks. There should be an option to remove it or at least control how transparent it is.
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