Publicada: 3 Julho
Its a classic hack and slash adventure game without the fluff, no grinding, no gear treadmilling. Just you and your weapon of choice against all odds - to save Midgard from Ragnarok. The combat system is simple in nature but takes time to master. You can swing wildly and come out on top sometimes, but if you time your swings and evade enemy attacks you can come out of combat cleanly, saving valuable rune power and health for tougher things ahead.
Of course if you do get hit, there are plenty of well placed item drops found throughout the levels. Lizards, rune powers, berserker runes, and more. This game REWARDS you for exploring, so look in every nook and cranny if you're low on health or rune power. Sometimes lizards can be very well camouflaged, be sure to use your ears too!
The story telling is pretty scant as far as it goes, but the beauty of this game comes with the adventure and the exploration. You travel vast distances, and navigate deep chasms, and crawl through dark dungeons. This game is an epic, with level design very reminiscant of quake style games. This game has an inherent charm to it, there is no handholding, no quest markers and very little guidance. Levels are often supplemented with simple logic puzzles, that can seem confusing at first but offer a pleasing respite from the daunting combat encounters.
The only gripe I have with this game is that the intelligent design seems to dissolve towards the end of the game. Combat encounters start to seem unfair or poorly thought out. But one thing I did not try until the final boss was jumping around alot. It seems many enemies can't hit you while you're in the air. Try that out if you get stuck near the end.
Aside from that, this is a very good game and it earns its place among titles of its time such as Red Faction or Turok, it is quite an adventure.