Sanctum 2 > 일반 토론 > 제목 정보
[CSS] @arminposts  [개발자] 2013년 7월 30일 오전 5시 58분
2013-07-30 Patch notes! (v1.1.21077)
Changelog:

Major:
-> Added new game-mode: Sandbox mode! Set your own rules on enemy HP, resource gain and disable or enable the tower cap!

-> Targeting mode perk removed... Now you can ALWAYS set targeting mode. We also improved the presentation of the perk, it looks a little bit better in the GUI now, and we’re going to improve it in coming patches as well.

->Added pause button in the Pause menu

Characters:
->Sweet passive now lower health regeneration rate on enemies with 50% to make her more viable on long survival runs/5 FoS runs with regenerating enemies

Enemies:
->Mutators and Fiskeplaske now give more XP when killed.

Weapons:
->Updated client hit feedback, you should now see the damage text of all your pellets for the shotgun

Towers:
->Focus tower now always tries to hold the same enemy for as long as possible, also prefers enemies with highest MaxHP
->ACP tweaked, it now deals less damage but hits much faster to make it better at killing crowds of small enemies, such as runners, snorkers, walker pups, etc.

Tweaks:
->Showing players resources in the party-list ingame
->New localization added: Japanese
->Now the game starts with the language you have steam set to the first time you start it
->Set lifetime on all projectiles so that they die if not hitting anything after a while

Bugfixes:
->Slow field mine mesh on tower is now properly visible on the tower
->Balista projectiles doesn't slip through tower bases anymore
->Hit effect Secondary fire on sniper should now be more visible
->Mines don't randomly explode on client anymore. Lol sorry about that
->Correct detection for gamepad when shutting down pause-menu (before the glyphs was showing keyboard glyps untill a button was pressed)
->You get correct highlight when aiming on level 3 focus-tower now
[CSS] @arminposts님이 마지막으로 수정; 2013년 7월 30일 오전 6시 27분
55개 중 1-15 표시중
< >
Greenbikerdude 2013년 7월 30일 오전 6시 02분 
Sounds pretty sweet! :)
Mr. Blue's Ghost 2013년 7월 30일 오전 6시 03분 
Sandbox mode. I love you.
FadedReality 2013년 7월 30일 오전 6시 09분 
Awesome patch. Thanks!
twitch.tv/bloedkak 2013년 7월 30일 오전 6시 10분 
so this update is half the size of the game itself? xD
matzi1 2013년 7월 30일 오전 6시 10분 
SAANDBOX!!! YAAY!
Marvie 2013년 7월 30일 오전 6시 11분 
Oooh, sandbox mode sounds fun, thanks for the update! :D
Crow 2013년 7월 30일 오전 6시 12분 
Bloedkak님이 먼저 게시:
so this update is half the size of the game itself? xD

That has been explained several times. One small change in Unreal Engine results in a whole bunch of scripts that needs to be updated, thus the large file size.
Neruell 2013년 7월 30일 오전 6시 13분 
wow amazing job!
N3tRunn3r 2013년 7월 30일 오전 6시 16분 
Nice, amazing update guys. Continue your great work!

Regards,
N3

Redey59 2013년 7월 30일 오전 6시 18분 
Well, back to the front
SeaJay 2013년 7월 30일 오전 6시 19분 
Looks awesome. Thanks.
saimok (Vλlve) 2013년 7월 30일 오전 6시 21분 
wow
Ido 2013년 7월 30일 오전 6시 22분 
A new game mode for free? :O Ah okay this is not published by EA
NOKIA SE 2013년 7월 30일 오전 6시 23분 
YES \OДO/
Agret 2013년 7월 30일 오전 6시 24분 
Anti|Climax님이 먼저 게시:
Bloedkak님이 먼저 게시:
so this update is half the size of the game itself? xD

That has been explained several times. One small change in Unreal Engine results in a whole bunch of scripts that needs to be updated, thus the large file size.

Not exactly. The reason is because Unreal Engine games are packed into a number of upk files which are sort of like big rar/zip files. So if you change a 1kb file in a 1gb UPK then the entire UPK has changed and needs re-downloading to make that 1kb patch. It doesn't matter if no other scripts were changed or not.
55개 중 1-15 표시중
< >
페이지당: 15 30 50
게시된 날짜: 2013년 7월 30일 오전 5시 58분
게시글: 55