Sanctum 2 > General Discussions > Topic Details
[CSS] @arminposts  [developer] May 17, 2013 @ 9:31am
Patch notes (May 17)
Major changes due to player feedback include:

*Tower Cap has been changed to 15
*Tower Resources now drop for all players in a co-op game! (other parts of the game have been re-balanced to accommodate this)
*More tower-bases now drop in earlier waves


Minor changes include:

* Removed welcome messages for other players
* Updated a GameInAGame
* Playing GameInAGame will prevent the player rotation camera
* Towers don't make connections other towers over ledges
* Font won't go haywire if you rebind your keys anymore (However, you will need to reset your keybindings to default to flush them. After you've reset them, you can re-bind to whatever bindings you want afterwards)
* Gatlings shoots slower but do more damage
* A lot of Easter eggs fixed for the client, gotta catch ‘em all!
* Fixed door on Bio Lab

We want to thank our players that have given us constructive feedback on what improvements they would like to see in our game. We’ve been working overtime to deliver these changes before the weekend to make sure everyone can enjoy Sanctum 2 during their days off. However, this is just the start. We want you to rest assured knowing that we’ll keep on updating and patching Sanctum 2 based on feedback from our amazing community!
Last edited by [CSS] @arminposts; May 24, 2013 @ 2:33pm
Showing 1-15 of 258 comments
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Voidfox May 17, 2013 @ 9:32am 
/high-five, seriously.
Chuck May 17, 2013 @ 9:33am 
Nice, thanks. Looking forward to jumping back in to try out the changes.
Noja87 May 17, 2013 @ 9:33am 
Finally!
Meats of Evil May 17, 2013 @ 9:34am 
Wow! Im back in.
Elomun May 17, 2013 @ 9:34am 
Oh my god...

Thank you so mutch! Best Patch! 10/10!!!
Last edited by Elomun; May 17, 2013 @ 4:21pm
Malkin May 17, 2013 @ 9:34am 
you guys work REAL fast

awesome work!
Kal May 17, 2013 @ 9:36am 
I hope everyone realizes that Coffee Stain Studios is a good developer that cares about its community, even if they are unhappy with the game. Two days after the game goes live they release a patch addressing common concerns presented by fans of the first title. Very impressive.

You guys have my continued support. ♥
Last edited by Kal; May 17, 2013 @ 9:36am
Spoonbrero May 17, 2013 @ 9:36am 
Thanks for the patch :)
Voidfox May 17, 2013 @ 9:36am 
Originally posted by Kal:
I hope everyone realizes that Coffee Stain Studios is a good developer that cares about its community. Two days after the game goes live they release a patch addressing common concerns presented by fans of the first title.

You guys have my continued support. ♥

They have been doing this since Sanctum 1, it's rare to see this type of support.
Skydragonace May 17, 2013 @ 9:37am 
THANK YOU FOR THE RESOURCE CHANGE!!! I LOVE YOU GUYS!!!!
Kal May 17, 2013 @ 9:37am 
Originally posted by Voidfox:
They have been doing this since Sanctum 1, it's rare to see this type of support.

I will say that it's more common with indie developers, but even then this support is impressive.
Vstoffer May 17, 2013 @ 9:37am 
Originally posted by TyskeN:
Thanks for the patch, I was hoping that the tower limit would be increased. I like the tower limit itself but 10 was just too little.

Originally posted by CSS @arminposts:
*Tower Cap has been changed to 15
ebobla virus May 17, 2013 @ 9:38am 
these sound good ill give the game another shot when these go live, gj guys, loved your company but not found of s2 as is
SufferingMashine May 17, 2013 @ 9:39am 
Great thx.
That was quick!
Kal May 17, 2013 @ 9:39am 
Oh, could you guys elaborate on this part?

Originally posted by CSS @arminposts:
*Tower Resources now drop for all players in a co-op game! (other parts of the game have been re-balanced to accommodate this)
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Date Posted: May 17, 2013 @ 9:31am
Posts: 258