1,103 of 1,237 people (89%) found this review helpful 14 people found this review funny
490.2 hrs on record
Posted: August 3, 2014
[UPDATE]: Blacklight got a new developer and while they did not declare anything, we could expect an update for this game.
First and foremost, before skiping this review because it's negative and you don't like it, look at my hours on record with this game. If you don't have the patience to read a full review, I will narrow it down for you: the PC version of Blacklight has been abandoned by the developers, no update whatsoever, the bussiness model was ruined, the community came apart, there is seemingly no reason for you to play this game if you are new to it.
First let's talk about the bussiness model. Blacklight was appraised for their renting system which was really well made, in fact one of the great things about the old busineess model is that it allowed one day rental. Which was a thing that Blacklight did very well, in fact TotalBscuit was pretty impressed by it in a first impressions video. The fact that you could play two rounds of Blacklight and get a good gun was a pretty good deal, and it was appealing to the casual player. Now this has changed, one day rental is gone. This meant a pretty big deal to casual gamers, because that meant that they had to grind for certain weapon parts and premades. In the past, with 200 in-game points, you could buy a decent gun or a gun part for one day. This was all fine and good, but now you can only rent gun parts for three days, and gun premades for 7 days, which will cost you a lot more time and points. I love Blacklight, but even to me, the change of the bussiness model was a pretty big hit, having to play at least three or four games just to get my hands on a tiny side-grade gun part was not worth it in my book. Many people liked the idea of premade weapons, because Blacklight has a huge level of weapon customisation, and premades gave you a fully decked out rifle for very little points, and that was a good equalizer especially for new players who were pinned against level 40 players with access to the gun parts they desire. A newbie could just play a game or two, buy a premade and stand a very good chance against skilled players or even players who have invested money into the game. Now, there was something else that changed the bussiness model, and that is the weekly rotation system. Each week, a certain weapon receiver and hero character is available for free. This is a pretty good deal, not only it allows you to experiment with weapons and heroes, before buying them, but hero characters are very good and they have a good set of gear, which is pretty good for new players, but these hero characters cover a certain area of expertise: you have a tanky hero with a light machine gun, you got a stealthy hero with an SMG, and these don't really suit new players. The good thing is that they could make for a good alternative when you're new and you don't like the default gear, which is actually very good.
Now that we're done with the business model, let's talk about the items in the game. Most items are very well balanced, there is a wide variety of weapons and parts to chose from. But the probelm is that there hasn't been any sort of new content for the past year or so. When Blacklight celebrated a year of open beta, we had new maps, new guns, new parts, a zombie mode (which is pretty fun and challangeing), and all sorts of cool stuff. For the two year anniversary we got an XP event. That's it. The lack of new content is what drove a lot of pro players away from this game. Now, some people consider some items to be overpowered, or that some aspects of the game are pay to win, but that is not true. The game is nicely ballanced, the stuff considered overpowered is only better than average. The starter items are very good and reliable. The basic, starter assault rifle is still regarded as one of the best weapons in the game simply because of how well it performs overall. You can play this game without investing any money but it won't be very rewarding. Getting permanent items and weapons with game points is a huge pain and it takes a lot of time, and if you get bored easily, don't even bother playing this game. The developers pretty much abandoned the PC version long ago, and now all their focus is on the PS4 version of Blacklight, so you can expect no update for PC for a long time.
So far we've concluded that the bussiness model is kinda broken, the developers lost interest in this game and nobody has heard of any updates since forever. The progression isnt't rewarding, items are pretty hard to aquire. You must be thinking that there has to be a saving grace for this game, anything that makes it worth your time and effort. Maybe the community is nice? Maybe there are nice people you can play with? Wrong... The community has started falling apart a long time ago. Good players and nice people sarted losing interest in this game very quickly. Now there are very few good players left in this game. There is only handfull of them out there, but they're there. You will encounter a bunch of annyoing stereotypes. There are newbies who don't know the game at all and accuse people of hacking, swear, pester, don't play the objective, that sort of stuff. There is the average player who does his best, gets a few kills, helps the team pretty well. And there's the die hard fan who is very good at the game and smply refuses to move on. As for real hackers, I can honestly tell you that in all the 412 or so hours that I have accumulated in this game, I have only seen two hackers. Two. So, you can take my word for it that hackers are an incredibly rare sight, but if you do see one, please message me. As for a small piece of advce if you are a player who likes being a part of the community, I suggest playing on any server and just interact with the people there. You will find a friendly person eventually.
Now, Blacklight is a game I continue to love despite of all the problems it has. I've had some great moments with it and I still hope that someday it will be back to its old glory. To sum it up, if you're new to this game, do not waste your time with it and do not even think about wasting your money on it. Unless you really like this game, there is no reason for you to play. Especially if you're a casual player. If you're playing like two to three hours from time to time, when you have a few hours for yourself in your busy life, the experience is not going to be rewarding. Not to mention that if you want to be able to build your dream weapon, you will have to make it to at least level 30, which is not an easy task. If you're hoping to maybe make friends in this game and have a good time overall, don't even bother. The community is very bad right now. But if you like being insulted for no reason, be my guest and play the game.
Thank you for your time, and I hope you take this review into consideration before wasting your time with Blacklight. Have a good day, and please excuse any mistakes as I am not a native English speaker.
188 of 198 people (95%) found this review helpful 5 people found this review funny
3,551.6 hrs on record
Posted: November 25, 2016
Ok so this is a hard review for me to do and is quite long because i have put 3,400 Hours in this game. I own mostly every item in this game I have played with the developers, (which are amazing guys), and have experience so much in this game. I have met some awesome people and invested four great years in this this game. It was once the best FPS's I have ever played and still to this day I have yet to see any game match the level of customization this game has which to offer. For the first 2 years of the game since its release, it was amazing, never had I seen such amazing quality for a free to play but after they did a PS4 port on the game it went downhill from there on. Now they fixed old issues but lost many other great features which made this game so much fun before the port.
We used to have a player bought custom servers, an inventory system, a trade system, guns that had true balance and the most important thing I think, which was a huge amazing community full of skilled, helpful players and developers who were very active in the community. I have spent around $200 in-game for servers and skins but not for performance. This game was at its bare core rewards those who grind but can be pay to win for those who cannot spend the time. To its core however, it is a true free to play with a good amount of balance. However now since they ported the new update from PS4, I can't say this game is even great for wasting time.
Its private servers are broken 90% of the time, they kept the customization of guns and armor but made heroes (Toons that are premade) only cosmetic where before they had a purpose. They made certain helms that did different things to your stats cosmetic as well the optimization isn’t what it should be, guns do not have recoil, the old players and clans have basically become non-existent due to leaving because of the port. I own an old clan from this game, we are 4 years old and 80% of my clan will not play this game anymore because of the port. The community isn’t as friendly as it once was, nor do people help each other as they did.
Now they did add more zombie levels to OS (Onslaught, basically a PVE Zombie mode) but they took a game mode called siege away, which was a game mode where 2 teams faced each other to protect a tank to its destination or destroy it before it reached it’s target way before “Dirty Bomb” did. The servers are very laggy compared to “pre-parity” some days are almost unplayable and the GP (Free in-game currency) prices have been raised from what they were so it is more of a grind, but for people like me who own most items it doesn’t affect us. It doesn’t help they implemented a prestige system to this game recently, which in my opinion adds a nice touch and end-game. However after you reach prestige 30, you receive no more rewards beside more prestige. Otherwise there is no real objective that drives you to play beside steam achievements. The way prestige works is that every prestige levels you get, you get a piece of golden default armor (which I have) but to conclude this review, this was once an amazing game; I have great pleasure and honor of being a part of it. I hope that one day this game will be what it once was. I really hated writing this review because this game had a special place in my heart and many others. To see such a truly amazing game die the way it has, it saddens me more than words can express. I would recommend this game but for the time being i just can't... That alone is very hard to say.
(To ALF and Domino I am sorry for this review I know you guys have done a ton for this game and I thank you so much for your dedication with it and I hope to see this game be what it once was or even better.)
Thank you for reading this and for your time. (I hope it helps) -Kemurai | MS
Edit 6th April 2015: New developer announced, no changes set in stone yet. Hopefully will be seeing new content soon!
Edit 7th Nov. 2014: So according to the other review (which is currently the highest rated review) there have been no content updates in over a year. Sad really, this game was awesome. I wish it had gotten as big as something like Planetside 2. Probably wouldn't reccomend the game in it's current state. Still looking for a fps? Buy CS:GO. Awesome competitive scene, great gameplay, and it's dirt cheap too (goes down to like 4 bucks on sale). Enjoy the review if you still want to read it :P
Before I get into it I'll just note I have around 250 hrs on BLR (not 80ish), since I played it before it came onto steam.
Blacklight Retribution (BLR) is a very unique Free to Play (F2P) First Person Shooter. It has some unique mechanics that make it a different experience to games like Call of Duty or other F2P games like Crossfire and Soldier Front 2. I believe that Blacklight Retribution is the BEST F2P FPS currently on the market, but that doesn't mean that it has certain things that hold it back. I'll to a little Pros and Cons list of the game for easy comparison:
Pros: -BLR has extremely fun gameplay and even though it has its own unique mechanics with the Depots on the maps and of course the HRV (legalised wallhack) that every player has it is very easy for the new player to pick up and learn. -Although the term 'Legalised Wallhack' might seem a little off-putting for a lot of new players, the game is actually balanced very well, not only in terms of the HRV, but all weapons and armour also. -Australian servers :) -NOT PAY TO WIN. Don't listen to people who say this game is pay to win. IT ISN'T. You can get Real-Money currency and use it to bypass the level lock on items, but these same items are available to players for a reasonable amount of in-game currency once they reach the required level. Now, people might still have the argument of 'Higher level gear is better', but since in the previous point i stated that the whole game is balanced, then it doesn't really matter. :) -GP (currency made by playing matches and getting daily achievements, etc) is made very quickly and therefore permanently buying weapons, attachments and gear is quite fast. This is a very important point for me because going for long periods of time in games without unlocking new gear is a big turn off :) -BLR has a good community. People are helpful and nice, and yeah, you'll run into an ♥♥♥♥♥♥♥ here and there but I don't really see too many of them. -Dedicated lobbies for low level players. Hate being a new player and going into games with Max Rank players that have a lot of experience and are very good? Fear no more, lobbies that are set to only take characters levels 1-10 exist so that you can settle into the game and get some experience before facing the big guns :P -There are a whole bunch of things that I'll list briefly here that are also pros: Fun gameplay, FoV Slider (yayyy!!!), huge range of attachments and gear, a lot of build possibilities - make your character truly unique, ZEN (Real-money currency) has arguably good value for what you get with it.
Cons: -LACK OF CONTENT UPDATES. Wow, this is such a big problem. Because of real-life things going on for me this year I didn't end up playing BLR for 3-4 months straight. When I finally jumped on the game recently I was expecting a big patch... NOPE. Nothing. You look at games like PlanetSide 2, which I had the same situation with and there was a frikkin 9gb patch for PS2. 9gb is a bit ridiculous to me but you know... at least the game is actually getting new content...
I know there are more cons to this game but I can't think of them right now... sorry :P
Well I hope this review helped, I am not sure if you can edit these reviews after posting them. If you can, I might update the cons section once I remember some things about the game :)
104 of 110 people (95%) found this review helpful 3 people found this review funny
206.4 hrs on record
Posted: March 18
(My hours played is not accurately reflected, often Steam wouldn't record it because of the weird client.)
My favorite multiplayer fps of all time... until it got dumpstered. This game was a blast. The tightest gunplay, no pay to win, and everything was balanced. Pure clean first person shooting action, pushing you to the limits. I dumped a lot of time into this, played with and beat the other pros. Good times. Custom servers were incredibly fun and brought people together. I've been in this game since beta, but a year or so ago I pretty much had to stop. Everything went downhill. This game is how to not ensure the longevity of a product.
For the first year or two the game was well maintained and a blast. Then a year or so of silence. The developers pretty much got packed up and sent away on cattle trucks to work on a PS4 version of the game. Then that got shut down, and some ghostly remain spawn company took over and quite simply ruined what could have been. Rather than leaving things as is, they took the ♥♥♥♥♥♥ PS4 version and ported it to PC- a disaster. It seemed like a lazy money grab, to just port the garbage rather than update the PC version. The game never ran as well or felt as tight. The gun mechanics were screwed up. They removed custom servers, one of the biggest draws to the game. The economy was ruined too. All in all, everyone just quit.
This game used to be one of the best in it's time. It's time has passed. gg
212 of 258 people (82%) found this review helpful 15 people found this review funny
199.9 hrs on record
Posted: October 2, 2015
If you're an old time Blacklight player, that for one reason or another stopped playing, like me and now thought - hey, it would be fun to play BR again - DON'T! Just remember the game for how fun it was and don't look at what it turned into now. The Parity patch, meant to reinvigorate the game, changed a lot of things - and not to a positive side. Seems like new dev team didn't really get why some things were there in the first place. Unlimited stamina bar straight up breaks one of the game's balance points between speed and toughness. The biggest thing are the weapons. They've reworked recoil system, so now it's barely in the game - sniping from across a full map like Evac with a sub-machine gun with x6 scope is a totally viable strategy now. My favorite weapon, my hand-crafted child of a machine gun feels like a stranger to me now. Remade design of the menu is just obnoxious, and less functional (though looks more in the moders fashion of large icons, like it's on a tablet or something) and just gets in the way. And the premade weapons are gone, so you can't easily try some of the new ideas, though you can rent parts for just a day again. And with all that, the game is less populated than I've ever seen it, the only game mode you can reliably play is TD and sometimes DOM and SD. But in that small group the community is barely existing. All the awesome people I use to know by nicknames in Blacklight are gone. And those who came don't even talk to you, or make one lame joke as they win. tl; dr - Blacklight: Retribution you knew is gone. This is just a mediocre game, that feels like COD with BR's name on it. Even my old clan didn't exist anymore.
260 of 327 people (80%) found this review helpful 20 people found this review funny
484.9 hrs on record
Posted: January 7, 2015
So I've decided it's time to finally update this review to reflect the fact that the new development team HAS actually resurrected this game with the (infamous) "parity" patch that brought it up-to-date with the console version.
You may notice that the outcome of the review is the same: thumbs down.
I've hesitated in this review, because I expected there to be some hiccups in the dev progress, as this game has languished without any TLC for many years. Yet now sufficient time has passed to pass judgment, and the verdict is a solid "pass".
Overall, many of the fundamental aspects of BLR are still there, and they're still solid. If you're a new player, you may even find the experience somewhat novel and enjoyable. For the purposes of this review, however, I won't be delving into that.
The first and most major gripe returning players will note is the absolute lack of recoil. I never used a submachine gun in my years of playing, because I favored a more versatile weapon for medium to long range fighting. Now the sub is my primary because with non-existent recoil I can outrange just about anyone while hitting at a far faster rate using a max-damage build (the only build that makes sense for any weapon now).
Stamina as a mechanic has been completely removed, leaving some builds inbalanced as a result.
The UI is (still) clunky and unintuitive.
If you don't enjoy straight TDM (I don't), there are very few server options to choose from (STILL no siege), and no more custom servers if you happened to favor those (though admittedly I didn't).
I'm willing to keep an open mind, and will change this review if/when it deserves it, but other than the server dropping issues being resolved, I haven't seen any changes I've felt helped the game in any substantive way.
132 of 153 people (86%) found this review helpful 5 people found this review funny
637.4 hrs on record
Posted: October 6, 2015
I have quite a lot of hours in this game, and I seen a lot of changes and additions, as well as drama.
History the Blacklight series was a game developed by Zombie Studios, Blacklight: Tango Down was a fairly decent game. Blacklight:Retribution was better in every regard, adding a beautiful true arcadic feel to it. Many loved the game because of this, and so did I. ------------------------------------------------------------------------------------------------------------------------------- Positives It's extremely easy to grasp. Press V whenever you feel paranoid or lost, and then point and shoot. Simple, easy, and fun.
------------------------------------------------------------------------------------------------------------------------------- Negatives But honestly, that's all positivity that I can say about this game. Around a year and a half ago Zombie Studios added poor update after poor update, adding insanely overpowered gear and creating a Metagame (Which destroyed customisation, the thing which the game was praised for).
Whenever there was poor balancing, ZOMBIE studios pointed the finger at PWE and basically said that it was all their fault. A few months later, Zombie goes bankrupt (Thank god), and the game was left to rot in it's ugly state for a long while.
The servers began to literally rot, the Australian Servers completely crashing beyond repair. It was pretty much playing a Game verison of a Ghost-Town. A bunch of brilliant ideas that were ruined by poor game design and choices by immature developers who did not take their game seriously in anyway shape or form.
This is when the game basically died. ------------------------------------------------------------------------------------------------------------------------------- Revival A few developers and some community members forged a new Team called Hardsuit Labs, and they immediately began work on refining the game.
They did a decent job, I've gotta admit. They changed almost everything, sounds, movement, gun-play, melee, grenades, depots, ammo, options, customisation, EVERYTHING. Everything except for the poor balancing.
There's still insanely overpowered weapons such as the LMG, which has zero recoil and high damage across a seemingly infinite range. There's plenty of weapons and accessories which can insta-kill you.
Hardsuit Labs also did a very bad move which wasn't well received from the majority of their fanbase. They decided to completely get rid of the Australian Servers, booting away a few hundred players because their connections just can't handle the distance of playing on the other-side of the world.
I'm not sure if they said anything about this, and even then, they will say it is a PWE issue.
That brings me to the big booboo. ------------------------------------------------------------------------------------------------------------------------------- The Customer Service Customer Service is an actually really easy thing to master and help out with. After the large update done to BLR by Harduit Labs, a few accounts got completely destroyed. My Main account got wiped off of the world-wide servers, it's gone completely. And I spent around 100 dollars because I couldn't be bothered grinding for XP.
My secondary account had a lot of missing items, and it was a F2P account except for Camoes and Emblems which don't affect gameplay in any way aside from appearance. At first I emailed PWE, they told me they will check into it. They then sent me off to Hardsuit Labs, providing an email address for support.
The following email I got from Hardsuit Labs was basically saying that since the damage has already been done, they don't see much point in repairing it when they have other things to do. This was in response to my missing comestics on my F2P: 4444
I thought that was reasonable, it wasn't too big of a deal, so I gave them a few months. 4 to be exact... And no update, no word from them. I sent email after email to them, resulting in complete silence.
And so I've come to the conclusion... What did the massive update change about the game and it's developers? ------------------------------------------------------------------------------------------------------------------------------- Answer Sound.
Sound as in their quality is Sound, basic.
But also Sound as in these new devs are a lot more public about things, compared to Zombie which were like toddlers.
As for Sound about the game, the Sound-Design. Wowie, the Sounds in this game are amazing. Guns feel and sound like they are futuristic and powerful, which they mostly are.
I apologise if this is a poor review, but my experiences with this game have been poor.
108 of 121 people (89%) found this review helpful 7 people found this review funny
72.1 hrs on record
Posted: July 11, 2016
Such a shame what happened to this game
If you didn't play it in 2012, maybe try it, you might like it. If you DID play it in 2012, however, and want to see what Blacklight looks like now...
Coming back to this game 4 years later (having played in 2012) is like a punch to the nuts. It actually physically hurts to have this "thing" launch in place of what was once Blacklight.
I don't know where to begin because It seems like every single element of the game has taken a step back or been made worse.
First of all, what was wrong with the old in-game menu and UI? Everything was so nice and modern looking, not to mention had a proper layout. Now it looks like you reverted to some early mock-up UI from 2010? Why did that happen?
The graphics of the game took a significant turn for the worse. I have the same PC I had in 2012, and back then I could not run the game on high. Even had problems on medium on some maps. Now, everything on max, even all the effects, game still looks worse than it did back then on medium.
Then - the changes to the attachment unlocks, having to unlock the same attachment for every weapon over and over again. Really upped the grind to unbearable levels.
Playercount is down greatly (largely a result of what I wrote above) and there are only 5-6 servers active at any given moment, usually rotating the same 2-3 maps. Boring.
Some items were simply removed from the game, and as a result you got a helmet which is now unobtainable as a consolation prize. I also see I have received some rewards and perks for having played all the way back in 2012. Listen, Perfect World, or Hardsuit Labs, or whatever your name now is. The best rewards you could've given your oldschool players would be to at least keep this game the way it was, since you clearly weren't capable of making it any better.
This game was up to 2014, in my opinion, a better and more polished shooter than CS:GO. They could have reduced the pay-to-win by making only cosmetic items buyable, ditched the console versions, polished up the balance and the player count would have soared. They could have had a great competitive scene. But instead they done rekt everything that was good about the game and now it's only a hollow shell of its former self.
I'm deleting you, "Blacklight". I'll prefer to remember you for what you were than to look at you the way you are. Good bye.
Graphics are top notch, even better than in some AAA-titles. Customizing your guns with lots of different parts and finding out the combination which suits you best is great fun. Of course if you are impatient you better pay some money for some items you really want. In fact I put quite a lot of money into this game because I believe the developers deserve it.
158 of 193 people (82%) found this review helpful 9 people found this review funny
272.5 hrs on record
Posted: August 4, 2015
I seem to be the first one to report this, but the new "update" is possibly the worst thing to ever happen to this game. Here's a list of cons (that I've seen) -Chat cencorship, always: You cannot even type anything with "@ss" in it. Meaning glass, massive, class etc. are all banned. This feature cannot be turned off. -PS4 UI: While it may look fancy, it really isn't designed for mouse and keyboard, and feels inferior in every way to the old UI. -Server Problems: Everyone I have spoken to can only get onto one server, and it's LMS. To add to that, Quickjoin doesn't work -F*cking Spawns: People have always complained about spawns in this game, and the devs claimed they would fix these problems with the update, but this, evidently, didn't happen. The spawns are somehow worse, meaning you will almost immediately be spawnkilled. On top of this, in LMS (the only gamemode I've played so far) there is a... bug which causes players to spawn inside each other. -Sound Rework I guess the devs may have wanted to make the guns sound more "future"? Unfortunately, they failed at this and the guns now sound like fisher price toys, all the way down to the low quality audio.
Now, don't get me wrong, I LOVED this game before the update, but with the only positives being 4 bad maps and a weapon (admittedly it is incredibly fun to use) I see no way of reccommending this game. I am honestly appalled at what has happened to Blacklight: Retribution.
It's a NO from me (until they fix at least 3 of my listed problems).