Splice > General Discussions > Topic Details
swenor Oct 26, 2013 @ 7:08am
Trial and Error?
Is this game rally about guessing? To me it seems that trial and error is the only way to play it.
I loved the concept and the demo, music is amazing, but game seems kinda repetitive. I have 1 hour total playtime, so I might be wrong, but it's my impression for now.
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xnorb Oct 27, 2013 @ 6:52am 
You can of course do this, and at times i just can't work out and need to revert to T&E, but overall it's intended to think forward what will happen :)
swenor Oct 27, 2013 @ 10:12am 
There seems to be too many combinations I can't foresee. In my opinion you can't really think forward if you don't know where next move is, and that's how it works.
 Somian Oct 27, 2013 @ 10:49am 
tbh, I also don't get it. I tral and errored myself until this but now I'm stuck. http://cl.ly/SA1d

When i expand this right thing, I still don't have enough thingies to cover the empty thingies.
swenor Oct 27, 2013 @ 10:51am 
Somian
Game is tricky.
http://www.youtube.com/playlist?list=PL00D779CD411D6D29 - all solution to all levels.
kib Oct 27, 2013 @ 11:10am 
Originally posted by  Somian:
tbh, I also don't get it. I tral and errored myself until this but now I'm stuck. http://cl.ly/SA1d

When i expand this right thing, I still don't have enough thingies to cover the empty thingies.
you still have to try a few things out to understand how the mechanics and the different blobs work.

do you understand how the special blob in that picture works? have you looked at the help? have you tried right mouse button as it's the only button you can press apart from the left mouse button? what happens if there is no other blob after the special one? what if there is?

that should be your thought process whenever there is a new mechanic, make sure you fully understand how it works
swenor Oct 27, 2013 @ 11:20am 
Originally posted by kib:
do you understand how the special blob in that picture works? have you looked at the help? have you tried right mouse button as it's the only button you can press apart from the left mouse button? what happens if there is no other blob after the special one? what if there is?

that should be your thought process whenever there is a new mechanic, make sure you fully understand how it works
I always do games' tutorials and I always read all possible hints. Sometimes I do them two times or three times if I feel I might forget about something.
I test functionality too. Still this game is heavy on trial and error - even if you know what certain elements do.
Nefrarya Oct 28, 2013 @ 2:49am 
Up to know, I've felt that it is mostly about combination and spatial distribution. Guessing helps to try out different ideas you have, but all in all there are not enough splices or too many possible combinations to go on without a general first idea of what to try.
I find kib put it very well, what happens if I put a cell here and expand then? what happens if I do it the other way around? I need 8 cells for completion, I onlly have 5, how do I use the sepcial ones to get to the 8 I need? etc. etc.
Colton DRG Nov 1, 2013 @ 11:07pm 
No. It is not about guessing
swenor Nov 2, 2013 @ 3:46am 
It's isn't about guessing, but very limited number of moves doesn't allow you to freely try potential solutions as well.
Flashman Nov 2, 2013 @ 5:10pm 
I don't really grasp the mechanics fully, so I'm playing by trial and error. Still pretty enjoyable and peaceful mucking around since they made rewinding/restarting so fast and easy.
TITOMOSQUITO187 Nov 10, 2013 @ 10:21pm 
Originally posted by Nefrarya:
I need 8 cells for completion, I onlly have 5, how do I use the sepcial ones to get to the 8 I need? etc. etc.

Thsi really is probalby the simplest explanation I have seen and I agree. Jsut that tiny part of your post says it all really I think.

Another thing I believe peopel probably have an issue with is that they think they need to move ONE cell at a time and start at teh BOTTOM instead of lookign at it in a much broader way. Moving the cells closest to the top, or the parent cell to see how they will react was how I finally understood the concept and how to do things later.

All those light green things show you where you can move a particular cell, and the shadow of it shows you what moving it there will mutate the strand into. You have to decide if that is what you want the strand to look like when you move it, or if that strand can make the amount of cells you need to finish the entire thing.

The mutate part gets tricker in chapter 2, but that is something else you need to play with and it almsot flips it aroudn to the oppoiste of the first chapter in that you don't always want to mutate it immediately, but take one cell, or a strand and move it FIRST and THEN mutate it to get all you need.

For example I think the first one has 2 cells on one side and one on the other. You need 4, and there is a mutation cell as well in the starting mix.

This one is really simple, but is confusing at first. You need to drag the mutate cell to the bottom and THEN mutate so it will make 2 of those 2 cell strands. HArd to explain in text, but you can see it in the game.


Arminius4 Dec 19, 2013 @ 7:43am 
it's complex, but you have to think and can foresee what's happening, so no guessing
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