Cortex Command

Cortex Command

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Cortex Command > Discussioni generali > Dettagli della discussione
Died of nothing
I was playing on a low-gravity custom map with the diggers only mission, using a remote grenade launcher. I had attached 6 sticky grenades to a dropship but when i detonated it i died. There was no sticky grenade on me because there was no smoke from when the grenade is first launched or any of the sharpnel or even an explosion and i was the only person with the remote grenade launcher (and i dont think you can stick yourself with a grenade).
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Sometimes diggers can lead to a random suicide...
Also died from TOUCHING a browncoat light. He had no weapon and wasnt in any position to crush my guy or to kill him from impact at high speeds. We were both jetpacking when he touched me and my guy just gibbed.
Ultima modifica da cru; 13 nov 2012, ore 7:54
Weeeird... Yes, this game indeed has quirky physics, but more or less it can be predicted.
I have noticed that sometimes when stuff blows up the pieces can get quite small and very hard to see. In the Humble Bundle version the AI can't land a rocket for crap so they blow up and bits and pieces rain down around the map.
Physics has a grudge on puny humans.
Messaggio originale di Ricochet:
Physics has a grudge on puny humans.
Last time I checked them Imperatus bots have "impulse damage" vulnerability too :P
Messaggio originale di cru:
Also died from TOUCHING a browncoat light. He had no weapon and wasnt in any position to crush my guy or to kill him from impact at high speeds. We were both jetpacking when he touched me and my guy just gibbed.

Interesting, I once killed an AI bot with my browncoat light without any weapons. I lost my gun and was trying to get away while he pushed against me and he gibbed. I assumed it was my jetpack, but maybe its a glitch with browncoats.
Dunno... it may be possible that Brownies weight more than they look, and, you know, mass*velocity = great fun...
I use browncoats a lot they hare so heavy that when they lose their guns I run them into the enemy and they get pressed so close to the ground they die :D
Ultima modifica da CrazyTrex; 16 nov 2012, ore 13:11
there is defently some balance issue with browns and techs
Ultima modifica da [AJSA] skprog; 28 nov 2012, ore 22:35
Yea... they also got a price increase in latest update, so they're kinda more tolerable now!
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Cortex Command > Discussioni generali > Dettagli della discussione
Data di pubblicazione: 12 nov 2012, ore 19:05
Messaggi: 11