Cortex Command

Cortex Command

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My Meta Game keeps crashing when I try to attack an area that is owned.
My metagame keeps crashing whenever I try to attack a site that is already owned. I have included my save. It requires my RDI.rte mod. Do you have any idea how to fix this? If this is related to the mod, do you know what the issue is? Also, is there any way to stop the AI from using specific crafts? "MaxPassengers = 0" does not work. {LINK REMOVED}
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Showing 1-5 of 5 comments
weegee  [developer] May 15, 2015 @ 11:24pm 
Thanks, I'll take a look. I don't think you can exclude any crafts from being used by AI it just picks a craft with RandomACDropShip. You can set Buyable = 0 or try to set some rediculously high price.
weegee  [developer] May 16, 2015 @ 12:02am 
Avoid using shields in loadouts, there's a crash bug in CC caused by shields in campaign. We'll fix it, but it will be available in B32. So right now just avoid shields in Loadouts.
[PG] Galahir950 May 16, 2015 @ 12:03am 
Possibly, the main issue with that is they are actually very useful when in the hands of a player, but the AI tries to stuff units into a Surface Detonated orbital round. I will see if there is anything I missed. Thank you for your help.
[PG] Galahir950 May 16, 2015 @ 12:03am 
What causes the shield crash?
weegee  [developer] May 16, 2015 @ 3:37am 
When CC equips that shield during Loadout creation it tries to play equip sound, and to play that sound it needs to calculate it's location on the scene to make it sound like it's nearby or far away. But there's no scene loaded yet, so it crashes.
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Date Posted: May 15, 2015 @ 1:54pm
Posts: 5