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I have no idea either. It's like how some players with Evolve can't play while some can. Seems weird.
Glad you're having no issues though, I'm jealous. :P
I had that for half of one day, then it was fine again after that. There were a couple of small updates or hotfixes that came in.
I was getting a small amount of success by
1) Turning off Subsurface Scattering
2) Deleting the appcache folder in the Steam directory (after exiting all of Steam)
3) Uninstalling GeForce Experience
4) Starting up singleplayer first, then launching multiplayer from within the singleplayer menu.
Anyway, it was fine again after that short period of time.
See the game performance tips given over here: http://forums.steampowered.com/forums/forumdisplay.php?f=1409
Thanks Infinity, I'll give those a try next time I boot it up.
Sorry for double post, but is it possible you could copy/paste your config_mp file into a pastebin or something?
I just realized that having "preload shaders" on or off isn't doing anything, my shaders simply aren't preloading anymore. I realized this because the maps load at the same rate and time on both settings. So I'm going to narrow it down to this, since the last time I played AW and it was running like this, it was because it was off.
I recommend that you delete your multiplayer config file. As soon as the game starts up again, it'll build you a new one right away. You'll have to configure things again, but it'll go quick.