Posted: February 24
So, this game has two entry barriers:
1) You should be willing to spend most of the time playing this game reading walls of text.
2) You should feel comfortable typing commands into a unix-ish kind of interface.
If these two things aren't instant turnoffs for you, you might like this game.
I don't really like games that are really "in-your-face" when dealing with certain topics. But, despite the lack of subtlety, this game really gets you thinking about its center topic (sexism) a lot, so I gave it a pass.
When it comes to mechanics, this game really knows how to create an immersive experience. Most of the things you see on the screen are diegetic so you might as well turn off the lights, put some headphones and pretend you are in the vicinity of a derelict spaceship, trying to learn its secrets through a computer terminal on a ship of your own.
The only thing that really bothered me, was that while using the terminal, I found myself pushing tab or the arrow keys the way as someone using UNIX or Linux would and though there's no real reason for the game to behave exactly as these systems it's kind of nice to have it respond to you the way you'd expect. It makes it for an easier and more comfortable interface.
Anyway, this game was a very interesting approach to visual novels and I really enjoyed playing it.