Додано: 22 лютого
Time of completion:
~21 hours (68 days total)Date of writing the review:
22.February.2015Difficulty I played at:
Easy (with a little twist, read below for more info)My rating:
My review will be separated into different parts covering the many different aspects of the game. First let me give you my overall opinion and if you want you can read about every small detail about it.
This game is great, I loved it. Unfortunately it suffers from many design flaws, which really make your experience frustrating at times. It seems that the developers didn't learn their lesson too well from the previous game's problems. I had to stop playing for about a month because of how the missions were layed out and the unclear mission markers.
I played it on EASY difficulty, but only used the armor I imported from my "The Witcher 1" save and that armor sucks. I did not use trophies or good trousers or gauntlets. This really gave me a challenge and made the game a lot more enjoyable.
Graphics and performance
I played it on a PC with an i7 4770, GTX 770 and 8GB ram on MAX settings. The performance was perfect. Stable 60 fps in every part of the game. It only dipped to 40-45 fps while exiting out of a cutscene, but it wasn't for more than 3 seconds anyway.
The loading times are way too long though. The one that really stands out is when you die. After dying it takes a huuuge amout of time for the "reload" text to appear, staying in a black screen for more that 10 seconds. That forced me to constantly quick save so I don't die and have to wait for the black screen to disappear, I reloaded the save before the final blow.
The graphics at first felt very weird to me. The whole prologue has this yellow overlay and makes the scenery look cartoony and fake. After the prologue is over the graphics look just right. Lots of greenery, beautiful scenery and an amazing view.
I had no trouble understanding the story of "The Witcher 1", but this one was too much for me. I found it very difficult to follow. I often asked myself: Why does this guy do this ? Why is this here ? Why can't I just do this instead of this and all our troubles will be gone? The multiple choices were great though because I didn't like certain characters in the game and I wanted to see them suffer. Choosing to kill someone instead of saving them gave me the feel that I am in control of Gerald's life and I am not just there for the ride. This opens up the option to replay the game and have a different experience. I will definitely replay the game again in the future.
A HUGE improvement over the combat system in The Witcher 1 in my opinion. There is just so much more to do than just mashing the left mouse button. You can dodge, parry, set traps, use mutagens to increase your abilities, meditate to drink potions and more. Unfortunately some of these options are completely unnecessary. I never once used a trap and never threw a dagger at someone's face.
The meditation system is terribly implemented. In order to drink a potion (something which will decide the outcome of the battle) you have to meditate. You can only meditate before a battle and not during it. Then how the hell am I supposed to know when exactly a battle is gonna start ? How can I know when to prepare ? I know it looks more realistic this way, but in my opinion the game suffers because of it. This forced me to constantly quicksave after moving 20 meters because I didn't know when a battle wound start.
The controls are not bad, what annoys me is that one key is used for so many actions. For instance the left mouse button is used to: attack, put out fires, jump down, climb up, talk, open doors and pick up items. I play on a PC, I should have the option to choose, not to have everything on the same key. I often picked up items I didn't want instead of opening a door, or climbed down a ledge instead of picking up an item. This adds to the frustration I mentioned earlier.
... or the lack there of. There is not much freedom in movement. The Witcher 1 suffered from this too. The world is big, but it doesn't feel big at all. There is a pre-determined path you have to walk on. What if I want to go behind this house, or go and see this bush up close ? I can't. The world is very limited in terms of where you can go. Another thing is the ledges. I can't jump down from a half a meter tall ledge without clicking the left mouse button and waiting for Gerald to align himself to the exact spot where he can jump down and wait for an animation. I cannot just jump down from anywhere, no, I have to find the ledge where it says: jump down and then click on it. both TW1 and TW2 suffer from this and really slow down the game play a lot. Speaking of that...
This is a story-driven game and unfortunately the gameplay will be constantly interrupted by a cutscene. I swear the cutscenes are so abundant that you can't walk 50 meters before being interrupted by a villager or a dwarf wanting to arm wrestle me. Not much gameplay to be had here. Fortunately the battles and especially the boss battles are very well made and some take a long time to complete without an interruption.
I was really surprised by how short the game felt. That must be because about 40% of the game is cutscenes or dialogue. If felt really short. Even after replaying the first 2 hours, starting from scratch, completing the game, spending an hour or 2 on arena mode, the game still felt very short for some reason. I mean it's 2 times shorter than The Witcher 1 and that game did not have so many cutscenes. ( 39 hours in TW1, 21 hours in TW2).
While the first game had very lengthy side mission, which made sence and gave you great benefits after completing them, this one has none of that. Most (maybe 80%) of the side missions consist of: kill X number of enemies in this area and bring me proof, or win X number of arm wrestling contests, or win X number of dice poker games. Speaking of which, dice poker was my favorite distraction in TW1, in this one the dice are way too dark and hard to see, the symbols on them are almost identical, so I avoided playing it, that's unfortunate because I really loved that mini-game in TW1.
Other small nit-picky things, which didn't fit anywhere else: + Boobs:
You will see boobs, lots and lots of boobs. You will see and touch at least 5 pairs of boobs, if you search for them, you might get to see even 10 pairs.- Mission markers:
Very difficult to determine where exactly they are. Often you will be standing on one, only to figure out that it is several floors below you. Now you have to find another way to get to it. Even games from 2002 had mission markers that indicated if the objective is above of below you and actually made sense (GTA Vice City)- Vergen:
There is this city in Chapter 2 that has the worst layout ever. I am willing to bet that about an hour and a half of my playtime was spent trying to figure out how to get to a lower lever or find where exactly the mission marker is located. This chapter made me stop playing for about a month because of how annoying the layout of the city was.
There is more to talk about, but I will leave it here because I ran out of characters. If you have questions then ask away, I will answer everybody. That's it for the review, I recommend the game, I paid 4 euro for it on the summer sale, but would not buy it for full price. The game definitely does not deserve the "best RPG ever" award and does not even come close to it. It is highly overrated and does not deserve a score higher than 7.5/10.
Please play The Witcher 1 first, it was incredible and this one is a downgrade from the original.