張貼於：03 月 26 日
If you like co-op battle arenas, this game adds a whole new dimension.
Steampunk: If you like steampunk genre, you'll enjoy this. Everything is victorian steampunk, from the airships you pilot, to the customizable gunners, engineers, and pilot character outfits. This game is not lacking flavor. They even have multiple voice packs to go with the in-game shout selection menu.
Great VoIP: I've never had a problem with the voice chat in game. I can hear RU, UK, and EU just as easily as USA. Hearing something like, "Enemy coming up on the starboard side!" Is a really nice touch that most players engage in.
Deep PvP: When I first started playing, I didn't know what to expect out of the competitive side of this game. Was it going to be hard? I had figured that my crew interactions were going to be the thing to make my love or hate the game. Now though, I've come to realize that the high strategy that goes into the meta.
Skill based: The game pretty much comes down to turning your ship and crew choices into the most efficient bringer of death possible. There are many different builds in this game. Fron tank strategies, to disabling ships, to quick strafing and distraction vessels, broadside artillery ships, and of course ramming airships. Your team of 2, 3, or 4 ships (with 4 crewmen on each of them) will have to come up with a working strategy of offense and defense for every single engagment. Also, you have to remember the X, Y, and Z axis, which can be tricky. Clouds are your friends.
No Pay2Win: Only purchasable items are cosmetic. also, you can 'beat the devs' to get that stuff for free. Speaking of which.
Devs are ACTIVE: These devs care, and are doing a lot in terms of bringing steam workshop items into the game for instance.
Great playerbase: Mostly because trolls don't stick around long. The people that remain are all die hard veterans, eager to bring in new people. This means they are very nice to new faces.
Great replayability: I plan on putting a few more hours on this game, let's put it that way.
Good learning curve: They understand that the game can be hard to pick up, so they bring low level players into their own queue bracket. No one likes getting stomped, that's no fun.
It's not the game you remember: Finally, for those of you that have played this in the past. Things have changed. The devs listen, and the annoying problems and issues and bugs get swept away. The gameplay is always being updated, the meta is always shifting, and with the new gameplay sounds it's turned into a really cinematic experience.