[Muse] Bubbles  [developer] Aug 12, 2013 @ 10:44am
Update 1.3.1 is live!
V1.3.1 is live!
AUGUST 12TH, 2013
Hi everyone, we just pushed v1.3.1 and started up servers around 4AM eastern time. If you're not seeing "Version: 1.3.1 (386)" at the bottom right please update your client program. Thanks and see you in the skies!

Here are the release notes:

Content
- Added ladders to the Mobula, granting direct access between the top deck and the turning engines
- Updated gunsoficarus.com site with info and media material

Features
- Improved layout and readability of the ship customization screen
- Added countdown sound to match lobby
- Expanded and improved Engineering and Piloting tutorials
- Improved minimap and match loading screen
- Added difficulty levels to ships and maps
- New notification system and UI (top left of screen, in the header)

Gameplay
- Additional cloud cover on Battle on the Dunes and Canyon Ambush (both 2v2 and 3v3 version in all maps) to allow ground to be covered against hyper lonjg range weapons.
- Smaller enemy detection spawn points for Duel at Dawn, should solve spawn freeze issues.
- Field Gun: Pitch Degrees -15 to 5 (from -20 to 20), Yaw Degrees -15 to 15 (from -20 to 20), Projectile Speed 750m/s (from 1200m/s).
- Lesmok Round: +80% increase Projectile Speed (from +60%), -30% Clip Size (from -20%), -20% Rotation Speed (from -40%)

Fixes and Optimization
- Projectiles ignore collision with the ship that fired them while in flight (fixes several “misfire” cases with certain gun/ship combinations)
- Fixed a bug that could cause the lobby to hang if many users tried to log in while Steam’s authentication service was down
- Your selected tools reset when your ship dies
- Fixed a collision issue that could cause ships to get stuck against apparently flat surfaces
- Major improvements to server physics performance
- Fixed a major client memory leak
- No more camera shake in spectator mode
- Added missing repair FX on the mine launcher
- Fixed a bug that could cause unintended ship renames
- Spyglass zoom in/out exposed in input bindings (under Helm keys)
- Prevent players from leaving/unreadying in the last moments before a match starts
- Fixed component disappearance when entering tar or sandstorm
- Fixed shader sparkly specular artifact on pixels
- Fixed: Pilot skill now shut off on respawn
- Fixed rain artifacts for specific graphics cards
- Fixed cloud shader affecting framerate in scope mode
Showing 1-15 of 19 comments
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Guildie Cast Aug 12, 2013 @ 4:53pm 
Sounds good. Keep up the good work guys.
Nahmy Aug 12, 2013 @ 7:29pm 
- Fixed cloud shader affecting framerate in scope mode

This one makes me happy, thanks!
Purebless Aug 13, 2013 @ 11:57am 
keep the good work
LukeWee Aug 15, 2013 @ 4:24am 
can u guys fix the crew spawn? Sometimes when i fall off the ship the game spawns me back outside ship and kept on happening until it manage to spawn me on the ship.
[Muse] Bubbles  [developer] Aug 15, 2013 @ 8:01am 
Yeah I did notice that as well yesterday. I already reported it, and we're looking at what's happening. Thanks for the report! And we'll try to get this fixed up asap. Howard
Tosca Aug 15, 2013 @ 9:30am 
Another bug, sometimes I can´t mount the weapons with the "E" key. I have to leave to the lobby and rejoin the match, then work.
Last edited by Tosca; Aug 15, 2013 @ 9:32am
[Muse] Bubbles  [developer] Aug 15, 2013 @ 11:52am 
@gofio, quick question, are you using XP? Please let me know! Thanks, Howard
coolguyjules Aug 15, 2013 @ 12:12pm 
cool

Tosca Aug 16, 2013 @ 11:17am 
windows 8
James Aug 16, 2013 @ 3:27pm 
Awesome.
[Muse] Bubbles  [developer] Aug 16, 2013 @ 9:35pm 
@gofio, that's odd, if you can send us your player log and dxdiag + msinfo to feedback@musegames.com, we'll take a look for you asap.

Here's how to get the files:
To get player logs:
C:\Program Files (x86)\Steam\steamapps\common\guns of icarus online\GunsOfIcarusOnline_Data\output_log.txt

To obtain the DxDiag file:
Press Windows Key + R.
Type DxDiag and press Enter.
In the DxDiag window, click Save All Information.
Save this file to the desktop and name it dxdiag.

To obtain the MSInfo file:
Press Windows Key + R.
Type MSInfo32 and press Enter.
In the MSInfo diagnostic window, click File, then Export.
Save this file to the desktop and name it msinfo.

By the way, quick question, do you have a controller plugged in? Can you go to Options and see if joystick controls are disabled? Also did you change your key bindings at all? Oh, and what language keyboard are you using?

Please let me know! Thanks, Howard
Tosca Aug 17, 2013 @ 7:53am 
Hi Howard I sent the files to muse support, my keyboard layout is spanish.

I have not changed the key bindings.

Joystick controls are enable but I do not have a joystick connected, so I disable the joystick in the options. (perhaps this is the reason for the bug?, I will look this afternoon if it happens again,it happened to me yesterday).

Thanks for the support.

[Muse] Bubbles  [developer] Aug 17, 2013 @ 9:40am 
Ok awesome, and I'll reply to you shortly. Yeah possibly, let's try disabling it and see if that helps. And reply to me on your email again after you try this. And I'll investigate more.
Thanks a lot! Howard
TK202 Aug 17, 2013 @ 12:34pm 
Sweet.
Alkirin Aug 24, 2013 @ 9:56pm 
Is it just me, or are the cloud/dust effects just horribly worse than they were before?
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Date Posted: Aug 12, 2013 @ 10:44am
Posts: 19