bluewyvern Mar 18, 2013 @ 12:05pm
Update 1.1.5 Release Notes
Hey, everyone,

Servers are down for a tiny bit while we roll out the update to version 1.1.5. In the meantime, please enjoy these release notes!

Features

- Added support for most character sets in chat, including Cyrillic alphabet
- Added AI name tags with class indicator
- Announce part destructions and kills from the Tar Barrel skill (as with ramming, destructions are credited to the player on the helm)
- Spectators: new UI providing detailed information on ships and crew.
- Spectators: always show crewmembers on a ship you’re orbiting

Balance

- Rebalanced rebuild game so that engines are slightly easier to repair than before.

Fixes and Optimization

- Fixed excessive lens distortion on high-zoom scoped weapons (e.g. Mercury)
- Fixed gun rotation bug that led to shots not going where expected when the gun was rotated partially in both axes
- Enabled new packet CRC functionality; this should fix router-specific disconnection errors (WRT54G and others)

- Made a number of server fixes to improve performance and reduce/eliminate slow-time:
-- Eliminated the (completely pointless) physics cost for spectators
-- Improved physics performance in general
-- AI crewmembers raycast for line-of-sight less frequently
-- Improved networking performance; in particular, the amount of load per-user-per-object has been reduced.

- Fixed a number of bugs related to asset loading
- Fixed a bug where map name would not update after a vote
- Fixed a number of Explicit AFK bugs, particularly related to respawn

- Made several changes to graphics options (will be reset to default values):
-- Excessive/redundant entries in graphics options removed
-- Fixed a bug with initial resolution detection
-- Fixed several bugs related to resolution settings

- Fixed an issue where AI gunners would not perform the correct line-of-sight check under 300 meters
- Fixed shader issue that could cause aliasing around objects silhouetted against smoke particles
- Fixed trails so they properly fade out.


Showing 1-4 of 4 comments
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CTmanGer Mar 18, 2013 @ 12:34pm 
Looking forward to it
Alexander COOLer Mar 18, 2013 @ 12:48pm 
Muse, Thanks for updating this awesome game!
[RDBK] A4especi[BOT] Mar 18, 2013 @ 12:49pm 
Great patch!
Gilder the Squidslinger Mar 19, 2013 @ 3:42pm 
Much better on engine repairs now. The crashiness of 1.1.4 is also gone. Thumbs up!
Showing 1-4 of 4 comments
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Date Posted: Mar 18, 2013 @ 12:05pm
Posts: 4