Posted: April 22
Medieval walking simulator.
It's got a lot of walking. You go through poorly lit dungeons, poorly lit fields, poorly lit ghettos, poorly lit town outskirts, and other areas in which the presence of lighting reveals uninspired half ♥♥♥♥♥ textures and graphics. Every map comes complete with tons of nodes for you to walk to, unloking quests that also revolve around you walking to the other side of the map, coming back, then going back to the node again. You enter a new area and you can bet your bottom dollar that by the time you leave you'll have done laps around it. This game is here to tone your buns and thighs.
Some people rag on the combat and while it's true it gets in the way of my running, I quite appreciate the timing and forethought the game forces you to engage in in order to hit enemies. It's much more satisfying to need to think rather than simply run up to a mook and mash the attack-nowz button until they die.
There's an obtrusive potion crafting system that will require you to run to the nearest campfire in order to use (the game never specifies that you gotta go to a fire to craft potions, and it's rather unintuitive). If you've been clicking on corpses and doing your running reps I mean quests then you should have enough ingredients to make anything you'll find necessary to craft.
There's also tons of lore and a ♥♥♥♥ load of dialouge to go along with it coupled with boring moral choices that diversify your gameplay and tailor the events of the game to your personality.
Unfortunately everything is bogged down with fetch questy backtracking ♥♥♥♥♥♥♥♥.
You wanna know a game that does backtracking well? Metroid Prime. The game is massive and beautiful, every room has something magnificent to see. Playing the game quickly is a real challenge because I'm tempted to take it slow and savor the magnificently crafted scenery, the dynamic environments and soak in the beautiful music. Every time to re-visit a room you've been granted one or more powerups that changes the way you play and the extent to which you can explore the rooms completely. The game's lore is trapped in data scans, giving you the option to absorb information at the player's pace, not spoonfeeding or forcing anyone to engage in the plot any more than they absolutely want or need to. This is a real blessing on repeated playthroughs in which you can up and ignore scanning completely because you already know everything.
Also this game is absolutely loaded with PG-13 sex scenes. Last time I checked it's 2015 and I am on the internet. If If you want sex to be a selling point go all out and make a game like Senran Kagura--otherwise if you half ♥♥♥ the lewdness you're just gonna end up making an akward product that's ends up being unappealing and twisting up the sandy ♥♥♥♥♥♥s of SJW idiots everywhere. I'm looking at you Mass Effect.
I loaded up Yahtzee's review of this game and somehow he was entirely spot on. I'm getting a little disturbed that his criticisms so closely match my own. I'd go so far as to agree that this game has almost all the worst aspects of a single player MMO.
If you want a good version of this game go play Vampire the masquerade bloodlines. The walking in that game is punctuated with a much more interesting plot, better lore, slightly better combat (integrated with fps elements), a waay better environment, and substantually better voice acting.