bml9384 Oct 17, 2012 @ 4:56pm
Game doesn't work
Every time I try to start the game I get this error.


QA Timing INIT: 000098ms
D3BFG 1.1400 win-x86 Oct 5 2012 11:38:38
2128 MHz Intel CPU with MMX & SSE & SSE2 & SSE3 & HTT
3952 MB System Memory
512 MB Video Memory
Winsock Initialized
Found interface: {C61C8F15-487F-4017-A19E-69CC6FE330A6} Realtek RTL8191SE Wireless LAN 802.11n PCI-E NIC - 192.168.1.5/255.255.255.0
Found interface: {D6EA68DB-343F-47D1-AA54-D0E8425F5F24} Realtek PCIe FE Family Controller - 0.0.0.0 NULL netmask - skipped
Sys_InitNetworking: adding loopback interface
doom using MMX & SSE for SIMD processing
enabled Flush-To-Zero mode
enabled Denormals-Are-Zero mode
------ Initializing File System ------
Loaded resource file _common.resources
Loaded resource file _ordered.resources
Loaded resource file _sound_pc.resources
Loaded resource file _sound_pc_en.resources
Current search path:
C:\Program Files (x86)\Steam\steamapps\common\DOOM 3 BFG Edition/base
C:\Users\Brian\Saved Games\id Software\DOOM 3 BFG/base
file system initialized.
--------------------------------------
WARNING: Unable to open resource file maps/_startup.resources
----- Initializing Decls -----
------------------------------
Couldn't open journal files
execing default.cfg
couldn't exec D3BFGConfig.cfg
couldn't exec autoexec.cfg
----- R_InitOpenGL -----
Initializing OpenGL subsystem with multisamples:0 stereo:0 fullscreen:1
...registered window class
...registered fake window class
...initializing QGL
...calling LoadLibrary( 'opengl32' ): succeeded
X..WGL_EXT_swap_control_tear not found
display device: 0
DeviceName : \\.\DISPLAY1
DeviceString: NVIDIA GeForce 310M
StateFlags : 0x5
DeviceID : PCI\VEN_10DE&DEV_0A75&SUBSYS_FF161179&REV_A2
DeviceKey : \Registry\Machine\System\CurrentControlSet\Control\Video\{52CC95DF-F398-4885-A159-AADA9A208281}\0000
DeviceName : \\.\DISPLAY1\Monitor0
DeviceString: Generic PnP Monitor
StateFlags : 0x3
DeviceID : MONITOR\SEC3041\{4d36e96e-e325-11ce-bfc1-08002be10318}\0001
DeviceKey : \Registry\Machine\System\CurrentControlSet\Control\Class\{4d36e96e-e325-11ce-bfc1-08002be10318}\0001
dmPosition.x : 0
dmPosition.y : 0
dmBitsPerPel : 32
dmPelsWidth : 1366
dmPelsHeight : 768
dmDisplayFlags : 0x0
dmDisplayFrequency: 60
...calling CDS: ok
display device: 0
DeviceName : \\.\DISPLAY1
DeviceString: NVIDIA GeForce 310M
StateFlags : 0x5
DeviceID : PCI\VEN_10DE&DEV_0A75&SUBSYS_FF161179&REV_A2
DeviceKey : \Registry\Machine\System\CurrentControlSet\Control\Video\{52CC95DF-F398-4885-A159-AADA9A208281}\0000
DeviceName : \\.\DISPLAY1\Monitor0
DeviceString: Generic PnP Monitor
StateFlags : 0x3
DeviceID : MONITOR\SEC3041\{4d36e96e-e325-11ce-bfc1-08002be10318}\0001
DeviceKey : \Registry\Machine\System\CurrentControlSet\Control\Class\{4d36e96e-e325-11ce-bfc1-08002be10318}\0001
dmPosition.x : 0
dmPosition.y : 0
dmBitsPerPel : 32
dmPelsWidth : 1280
dmPelsHeight : 720
dmDisplayFlags : 0x0
dmDisplayFrequency: 60
...created window @ 0,0 (1280x720)
Initializing OpenGL driver
...creating GL context: failed to create OpenGL 3.2 context
created OpenGL 2.0 context
succeeded
...making context current: succeeded
X..WGL_EXT_swap_control_tear not found

------- Input Initialization -------
Initializing DirectInput...
mouse: DirectInput initialized.
keyboard: DirectInput initialized.
freespace_version: 0.6
0 freespace devices
------------------------------------
OpenGL Version: 2.1
OpenGL Vendor : NVIDIA Corporation
OpenGL GLSL : 1.2
...using GL_ARB_multitexture
...using GL_EXT_direct_state_access
...using GL_ARB_texture_compression
...using GL_EXT_texture_compression_s3tc
...using GL_EXT_texture_filter_anisotropic
maxTextureAnisotropy: 16.000000
...using GL_EXT_texture_lod_bias
X..GL_ARB_seamless_cube_map not found
X..GL_ARB_framebuffer_sRGB not found
...using GL_ARB_vertex_buffer_object
Couldn't find proc address for: glBindBufferRange
...using GL_ARB_map_buffer_range
...using GL_ARB_vertex_array_object
X..GL_ARB_draw_elements_base_vertex not found
...using GL_ARB_fragment_program
X..GL_ARB_uniform_buffer_object not found
...using GL_EXT_depth_bounds_test
X..GL_ARB_sync not found
...using GL_ARB_occlusion_query
X..GL_ARB_timer_query not found
...using GL_EXT_timer_query
Couldn't find proc address for: glGetQueryObjectui64vARB
X..GL_ARB_debug_output not found
--------- Game Map Shutdown ----------
--------------------------------------
0: Speakers (Realtek High Definition Audio)
2 channels, 48000 Hz
Front Left and Front Right
Default Console Device, Multimedia Device, Communications Device, and Game Device
1: Realtek Digital Output (Realtek High Definition Audio)
2 channels, 48000 Hz
Front Left and Front Right
Using device 0
********************
ERROR: GL_ARB_draw_elements_base_vertex not available
********************
Error during initialization
Shutting down OpenGL subsystem
...wglMakeCurrent( NULL, NULL ): success
...deleting GL context: success
...releasing DC: success
...destroying window
...resetting display
...shutting down QGL
...unloading OpenGL DLL



Anyone have any idea how to fix this? I am using a Tobisha Satellite A505 with Windows 7/Vista.
Last edited by bml9384; Oct 17, 2012 @ 4:58pm
Showing 1-6 of 6 comments
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Courage the Cowardly Doge Oct 17, 2012 @ 5:02pm 
Yea me amoung others are having this exact problem, nobody can help us fix it atm, this game just has so many rage like issues, good going ID
bml9384 Oct 17, 2012 @ 5:29pm 
Synge, I'm afriad your suggestion did not work. It still pops up after making the changes.
Courage the Cowardly Doge Oct 17, 2012 @ 5:42pm 
Yea I've tried everything i can find on steam, Bethesda and Google so far :/ , nothing works
Jason Oct 17, 2012 @ 6:36pm 
Update your video drivers.

If that doesn't help and you are using a notebook that can switch between integrated and discrete video, force it to run on only discrete video (in other words force it to use the faster Nvidia or ATI video and not the slower built-in video which is usually Intel).
bml9384 Oct 17, 2012 @ 6:50pm 
How do you update your drivers? every time I try it says the software isn't there.
Showing 1-6 of 6 comments
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Date Posted: Oct 17, 2012 @ 4:56pm
Posts: 6