Myth[Alex] 9 de ene. 2013 a las 7:32
What's with the "Texture LOD Bias" option? [mistery solved]
It's purpose? Does it makes the game look better or not? Thank you in advance.
Última edición por Myth[Alex]; 23 de ene. 2013 a las 8:46
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JD 17 de ene. 2013 a las 16:59 
slide it to the left to make the textures more crisp
Myth[Alex] 18 de ene. 2013 a las 8:31 
What does 'crisp' mean? Sorry, but English isn't my native language.
JD 23 de ene. 2013 a las 8:20 
hello, if you slide it to the left it makes the textures appear sharper - slightly more detailed.
Myth[Alex] 23 de ene. 2013 a las 8:46 
Thank you very much!
BONKERS 25 de ene. 2013 a las 2:58 
It is the bias at which the mipmaps for textures are decided at from the distance of the camera.

Beware it can cause artifacts such as shimmering/temporal aliasing if you do it too much.
KillCrazy 30 de abr. 2013 a las 9:23 
This option keeps reverting back to default on start every time I change the slider. Anyone else getting the same?
Última edición por KillCrazy; 30 de abr. 2013 a las 9:23
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Publicado el: 9 de ene. 2013 a las 7:32
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