DOOM 3: BFG Edition

DOOM 3: BFG Edition

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DOOM 3: BFG Edition > Discussões Gerais > Detalhes do tópico
Myth[Alex] 9 Jan, 2013 às 7:32
What's with the "Texture LOD Bias" option? [mistery solved]
It's purpose? Does it makes the game look better or not? Thank you in advance.
Última alteração por Myth[Alex]; 23 Jan, 2013 às 8:46
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DooM 17 Jan, 2013 às 16:59 
slide it to the left to make the textures more crisp
Myth[Alex] 18 Jan, 2013 às 8:31 
What does 'crisp' mean? Sorry, but English isn't my native language.
DooM 23 Jan, 2013 às 8:20 
hello, if you slide it to the left it makes the textures appear sharper - slightly more detailed.
Myth[Alex] 23 Jan, 2013 às 8:46 
Thank you very much!
BONKERS 25 Jan, 2013 às 2:58 
It is the bias at which the mipmaps for textures are decided at from the distance of the camera.

Beware it can cause artifacts such as shimmering/temporal aliasing if you do it too much.
KillCrazy 30 Abr, 2013 às 9:23 
This option keeps reverting back to default on start every time I change the slider. Anyone else getting the same?
Última alteração por KillCrazy; 30 Abr, 2013 às 9:23
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DOOM 3: BFG Edition > Discussões Gerais > Detalhes do tópico
Postado a: 9 Jan, 2013 às 7:32
Comentários: 6