DOOM 3: BFG Edition > Dyskusje ogólne > Szczegóły tematu
☆Myth[Alex] ツ 9 Sty, 2013 - 7:32
What's with the "Texture LOD Bias" option? [mistery solved]
It's purpose? Does it makes the game look better or not? Thank you in advance.
Ostatnio edytowany przez: ☆Myth[Alex] ツ; 23 Sty, 2013 - 8:46
Wyświetlanie 1-6 z 6 komentarzy
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JD 17 Sty, 2013 - 16:59 
slide it to the left to make the textures more crisp
☆Myth[Alex] ツ 18 Sty, 2013 - 8:31 
What does 'crisp' mean? Sorry, but English isn't my native language.
JD 23 Sty, 2013 - 8:20 
hello, if you slide it to the left it makes the textures appear sharper - slightly more detailed.
☆Myth[Alex] ツ 23 Sty, 2013 - 8:46 
Thank you very much!
BONKERS 25 Sty, 2013 - 2:58 
It is the bias at which the mipmaps for textures are decided at from the distance of the camera.

Beware it can cause artifacts such as shimmering/temporal aliasing if you do it too much.
KillCrazy 30 Kwi, 2013 - 9:23 
This option keeps reverting back to default on start every time I change the slider. Anyone else getting the same?
Ostatnio edytowany przez: KillCrazy; 30 Kwi, 2013 - 9:23
Wyświetlanie 1-6 z 6 komentarzy
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Data napisania: 9 Sty, 2013 - 7:32
Posty: 6