☆Myth[Alex] ツ 2013. jan. 9. @ de. 7:32
What's with the "Texture LOD Bias" option? [mistery solved]
It's purpose? Does it makes the game look better or not? Thank you in advance.
Legutóbb szerkesztette: ☆Myth[Alex] ツ; 2013. jan. 23. @ de. 8:46
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JD 2013. jan. 17. @ du. 4:59 
slide it to the left to make the textures more crisp
☆Myth[Alex] ツ 2013. jan. 18. @ de. 8:31 
What does 'crisp' mean? Sorry, but English isn't my native language.
JD 2013. jan. 23. @ de. 8:20 
hello, if you slide it to the left it makes the textures appear sharper - slightly more detailed.
☆Myth[Alex] ツ 2013. jan. 23. @ de. 8:46 
Thank you very much!
BONKERS 2013. jan. 25. @ de. 2:58 
It is the bias at which the mipmaps for textures are decided at from the distance of the camera.

Beware it can cause artifacts such as shimmering/temporal aliasing if you do it too much.
KillCrazy 2013. ápr. 30. @ de. 9:23 
This option keeps reverting back to default on start every time I change the slider. Anyone else getting the same?
Legutóbb szerkesztette: KillCrazy; 2013. ápr. 30. @ de. 9:23
16/6 megjegyzés mutatása
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