☆Myth[Alex] ツ 9. Jan. 2013 um 7:32 Uhr
What's with the "Texture LOD Bias" option? [mistery solved]
It's purpose? Does it makes the game look better or not? Thank you in advance.
Zuletzt bearbeitet von ☆Myth[Alex] ツ; 23. Jan. 2013 um 8:46 Uhr
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JD 17. Jan. 2013 um 16:59 Uhr 
slide it to the left to make the textures more crisp
☆Myth[Alex] ツ 18. Jan. 2013 um 8:31 Uhr 
What does 'crisp' mean? Sorry, but English isn't my native language.
JD 23. Jan. 2013 um 8:20 Uhr 
hello, if you slide it to the left it makes the textures appear sharper - slightly more detailed.
☆Myth[Alex] ツ 23. Jan. 2013 um 8:46 Uhr 
Thank you very much!
BONKERS 25. Jan. 2013 um 2:58 Uhr 
It is the bias at which the mipmaps for textures are decided at from the distance of the camera.

Beware it can cause artifacts such as shimmering/temporal aliasing if you do it too much.
KillCrazy 30. Apr. 2013 um 9:23 Uhr 
This option keeps reverting back to default on start every time I change the slider. Anyone else getting the same?
Zuletzt bearbeitet von KillCrazy; 30. Apr. 2013 um 9:23 Uhr
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