☆Myth[Alex] ツ 9 jan 2013 à 7h32
What's with the "Texture LOD Bias" option? [mistery solved]
It's purpose? Does it makes the game look better or not? Thank you in advance.
Dernière modification de ☆Myth[Alex] ツ; 23 jan 2013 à 8h46
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JD 17 jan 2013 à 16h59 
slide it to the left to make the textures more crisp
☆Myth[Alex] ツ 18 jan 2013 à 8h31 
What does 'crisp' mean? Sorry, but English isn't my native language.
JD 23 jan 2013 à 8h20 
hello, if you slide it to the left it makes the textures appear sharper - slightly more detailed.
☆Myth[Alex] ツ 23 jan 2013 à 8h46 
Thank you very much!
BONKERS 25 jan 2013 à 2h58 
It is the bias at which the mipmaps for textures are decided at from the distance of the camera.

Beware it can cause artifacts such as shimmering/temporal aliasing if you do it too much.
KillCrazy 30 avr 2013 à 9h23 
This option keeps reverting back to default on start every time I change the slider. Anyone else getting the same?
Dernière modification de KillCrazy; 30 avr 2013 à 9h23
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