DOOM 3: BFG Edition > Obecné diskuze > Detaily tématu
☆Myth[Alex] ツ 9. led. 2013 v 7.32 dop.
What's with the "Texture LOD Bias" option? [mistery solved]
It's purpose? Does it makes the game look better or not? Thank you in advance.
Naposledy upravil ☆Myth[Alex] ツ; 23. led. 2013 v 8.46 dop.
Zobrazeno 16 z 6 komentářů
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JD 17. led. 2013 v 4.59 odp. 
slide it to the left to make the textures more crisp
☆Myth[Alex] ツ 18. led. 2013 v 8.31 dop. 
What does 'crisp' mean? Sorry, but English isn't my native language.
JD 23. led. 2013 v 8.20 dop. 
hello, if you slide it to the left it makes the textures appear sharper - slightly more detailed.
☆Myth[Alex] ツ 23. led. 2013 v 8.46 dop. 
Thank you very much!
BONKERS 25. led. 2013 v 2.58 dop. 
It is the bias at which the mipmaps for textures are decided at from the distance of the camera.

Beware it can cause artifacts such as shimmering/temporal aliasing if you do it too much.
KillCrazy 30. dub. 2013 v 9.23 dop. 
This option keeps reverting back to default on start every time I change the slider. Anyone else getting the same?
Naposledy upravil KillCrazy; 30. dub. 2013 v 9.23 dop.
Zobrazeno 16 z 6 komentářů
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Datum odeslání: 9. led. 2013 v 7.32 dop.
Počet příspěvků: 6