N64kage Iarac 01 月 7 日 @ 上午 8 時 47 分
Doom 3 RoE: Delta Labs?
Did they take out the constant hell flux? What the hell.
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motorsep 01 月 7 日 @ 下午 6 時 07 分 
what's that?
N64kage Iarac 01 月 7 日 @ 下午 8 時 08 分 
The entire area is under a visual effect that warps you between Mundus and Inferno dimensions, making everything blood red and spawning corpses which vanish between fluxes. http://www.youtube.com/watch?v=vehZJfCuvXE
motorsep 01 月 7 日 @ 下午 8 時 51 分 
And how does it look like in BFG ?
N64kage Iarac 01 月 7 日 @ 下午 8 時 56 分 
Just like any other level. I'm disappointed it's what made the level unique.
motorsep 01 月 8 日 @ 上午 5 時 20 分 
Hmm... Interesting. I am not sure why would they remove this.

I wonder if another effect is in BFG, where player stops and is unable to move (but can look around) and the level around him transforms into hellish version, and then transforms back.
N64kage Iarac 01 月 8 日 @ 上午 7 時 15 分 
It's similar to that (it was in the old one too) but this one is constant and doesnt freeze the player.
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張貼日期: 01 月 7 日 @ 上午 8 時 47 分
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