DOOM 3: BFG Edition > Общие обсуждения > Подробности темы
N64devoir 7 янв, 2014 в 8:47
Doom 3 RoE: Delta Labs?
Did they take out the constant hell flux? What the hell.
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motorsep 7 янв, 2014 в 18:07 
what's that?
N64devoir 7 янв, 2014 в 20:08 
The entire area is under a visual effect that warps you between Mundus and Inferno dimensions, making everything blood red and spawning corpses which vanish between fluxes. http://www.youtube.com/watch?v=vehZJfCuvXE
motorsep 7 янв, 2014 в 20:51 
And how does it look like in BFG ?
N64devoir 7 янв, 2014 в 20:56 
Just like any other level. I'm disappointed it's what made the level unique.
motorsep 8 янв, 2014 в 5:20 
Hmm... Interesting. I am not sure why would they remove this.

I wonder if another effect is in BFG, where player stops and is unable to move (but can look around) and the level around him transforms into hellish version, and then transforms back.
N64devoir 8 янв, 2014 в 7:15 
It's similar to that (it was in the old one too) but this one is constant and doesnt freeze the player.
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Дата создания: 7 янв, 2014 в 8:47
Сообщений: 6