DOOM 3: BFG Edition

DOOM 3: BFG Edition

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DOOM 3: BFG Edition > Discussões Gerais > Detalhes do tópico
N64devoir 7 Jan, 2014 às 8:47
Doom 3 RoE: Delta Labs?
Did they take out the constant hell flux? What the hell.
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motorsep 7 Jan, 2014 às 18:07 
what's that?
N64devoir 7 Jan, 2014 às 20:08 
The entire area is under a visual effect that warps you between Mundus and Inferno dimensions, making everything blood red and spawning corpses which vanish between fluxes. http://www.youtube.com/watch?v=vehZJfCuvXE
motorsep 7 Jan, 2014 às 20:51 
And how does it look like in BFG ?
N64devoir 7 Jan, 2014 às 20:56 
Just like any other level. I'm disappointed it's what made the level unique.
motorsep 8 Jan, 2014 às 5:20 
Hmm... Interesting. I am not sure why would they remove this.

I wonder if another effect is in BFG, where player stops and is unable to move (but can look around) and the level around him transforms into hellish version, and then transforms back.
N64devoir 8 Jan, 2014 às 7:15 
It's similar to that (it was in the old one too) but this one is constant and doesnt freeze the player.
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DOOM 3: BFG Edition > Discussões Gerais > Detalhes do tópico
Postado a: 7 Jan, 2014 às 8:47
Comentários: 6