DOOM 3: BFG Edition > Dyskusje ogólne > Szczegóły tematu
N64devoir 7 Sty, 2014 - 8:47
Doom 3 RoE: Delta Labs?
Did they take out the constant hell flux? What the hell.
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motorsep 7 Sty, 2014 - 18:07 
what's that?
N64devoir 7 Sty, 2014 - 20:08 
The entire area is under a visual effect that warps you between Mundus and Inferno dimensions, making everything blood red and spawning corpses which vanish between fluxes. http://www.youtube.com/watch?v=vehZJfCuvXE
motorsep 7 Sty, 2014 - 20:51 
And how does it look like in BFG ?
N64devoir 7 Sty, 2014 - 20:56 
Just like any other level. I'm disappointed it's what made the level unique.
motorsep 8 Sty, 2014 - 5:20 
Hmm... Interesting. I am not sure why would they remove this.

I wonder if another effect is in BFG, where player stops and is unable to move (but can look around) and the level around him transforms into hellish version, and then transforms back.
N64devoir 8 Sty, 2014 - 7:15 
It's similar to that (it was in the old one too) but this one is constant and doesnt freeze the player.
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Data napisania: 7 Sty, 2014 - 8:47
Posty: 6