DOOM 3: BFG Edition > 総合掲示板 > トピックの詳細
N64devoir 2014年1月7日 8時47分
Doom 3 RoE: Delta Labs?
Did they take out the constant hell flux? What the hell.
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motorsep 2014年1月7日 18時07分 
what's that?
N64devoir 2014年1月7日 20時08分 
The entire area is under a visual effect that warps you between Mundus and Inferno dimensions, making everything blood red and spawning corpses which vanish between fluxes.
motorsep 2014年1月7日 20時51分 
And how does it look like in BFG ?
N64devoir 2014年1月7日 20時56分 
Just like any other level. I'm disappointed it's what made the level unique.
motorsep 2014年1月8日 5時20分 
Hmm... Interesting. I am not sure why would they remove this.

I wonder if another effect is in BFG, where player stops and is unable to move (but can look around) and the level around him transforms into hellish version, and then transforms back.
N64devoir 2014年1月8日 7時15分 
It's similar to that (it was in the old one too) but this one is constant and doesnt freeze the player.
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投稿日: 2014年1月7日 8時47分
投稿数: 6