DOOM 3: BFG Edition > Discussioni generali > Dettagli della discussione
N64devoir 7 gen 2014, ore 8:47
Doom 3 RoE: Delta Labs?
Did they take out the constant hell flux? What the hell.
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motorsep 7 gen 2014, ore 18:07 
what's that?
N64devoir 7 gen 2014, ore 20:08 
The entire area is under a visual effect that warps you between Mundus and Inferno dimensions, making everything blood red and spawning corpses which vanish between fluxes. http://www.youtube.com/watch?v=vehZJfCuvXE
motorsep 7 gen 2014, ore 20:51 
And how does it look like in BFG ?
N64devoir 7 gen 2014, ore 20:56 
Just like any other level. I'm disappointed it's what made the level unique.
motorsep 8 gen 2014, ore 5:20 
Hmm... Interesting. I am not sure why would they remove this.

I wonder if another effect is in BFG, where player stops and is unable to move (but can look around) and the level around him transforms into hellish version, and then transforms back.
N64devoir 8 gen 2014, ore 7:15 
It's similar to that (it was in the old one too) but this one is constant and doesnt freeze the player.
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DOOM 3: BFG Edition > Discussioni generali > Dettagli della discussione
Data di pubblicazione: 7 gen 2014, ore 8:47
Messaggi: 6